Difference between revisions of "Paralytic abasia"
(Added Unnatural healing/Healer mech serum curability) |
(Good addition but it made the flow not make much sense) |
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== Treatment == | == Treatment == | ||
− | A complete cure is expensive, requiring 10 [[glitterworld medicine]] and a doctor with medical skill 5 or above. | + | A complete cure is expensive, requiring 10 [[glitterworld medicine]] and a doctor with medical skill 5 or above.It can also be cured by administering a [[Healer mech serum]] or using the [[Unnatural healing]]{{AnomalyIcon}} ability. |
− | + | Outside of these three cures, there is no treatment that can relieve symptoms or accelerate disease progression. A [[biosculpter pod]]{{IdeologyIcon}} will not affect this disease. | |
== Version history == | == Version history == |
Revision as of 07:20, 18 May 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Paralytic abasia is a long-lasting disease that causes total paralysis.
It doesn't appear on its own, but rather as part of quests if you have the Royalty DLC installed.
Stages
The only stage is complete paralysis. When a pawn has paralytic abasia, their Moving is set to 10% maximum, which forces them to be downed.
Progression
Every day, the disease has a 1% chance of resolving on its own. Otherwise, it will end after a certain number of days.
Treatment
A complete cure is expensive, requiring 10 glitterworld medicine and a doctor with medical skill 5 or above.It can also be cured by administering a Healer mech serum or using the Unnatural healing ability.
Outside of these three cures, there is no treatment that can relieve symptoms or accelerate disease progression. A biosculpter pod will not affect this disease.
Version history
- Added at some point in 1.1.
- Prior to 1.1.2654, the disease existed in the basegame and was fully functional, but did not appear in regular, unmodded gameplay.