Difference between revisions of "Standard subcore"
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| name = Standard subcore | | name = Standard subcore |
Latest revision as of 04:18, 21 November 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing type of item, Analysis. |
Standard subcore
A standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.
Base Stats
Creation
- defName
- SubcoreRegular
- thingCategories
- Manufactured
- techHediffsTags
- SubcoreBasic
A standard subcore is a crafting ingredient used in the gestation of some mechanoids. They are added by the Biotech DLC.
Acquisition[edit]
Standard subcores can be created in the subcore softscanner, which requires Standard mechtech to be researched. Creating these items is not done with a standard work bill.
Firstly, the softscanner must be loaded with 50 Steel, 4 Components. Then, a human must sit in the scanner for 7,500 ticks (2.08 mins). The person then receives Scanning Sickness for 4 days, or 240,000 ticks (66.67 mins).[Mechanitor Factor?] This has the following effects:
- Consciousness: ×75%
- Manipulation: ×75%
- Moving: ×75%
- Vomiting MTB: 1.5 days
- Mood: −8
Usage[edit]
Standard subcores are used in the following crafting recipes:
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
Lancer | 75 + 75 + 4 + 1 | Mechanoid |
Pikeman | 100 + 40 + 4 + 1 | Mechanoid |
Scyther | 75 + 75 + 4 + 1 | Mechanoid |
Scorcher | 80 + 32 + 3 + 1 | Mechanoid |
Tunneler | 150 + 75 + 4 + 1 | Mechanoid |
Version history[edit]
- Biotech DLC Release - Added.