Difference between revisions of "Rose"

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m ((Bot) XML data extraction: Adding plant info)
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{{Define|Plant
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| visual size max = 1.05
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| visual size min = 0.3
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| altitude layer = Item
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| def name = PlantRose
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| description = A beautiful cultivated flower, symbolic of love and romance since ancient times.
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| die if leafless = true
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| drawer type = MapMeshOnly
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| fertility factor growth rate = 1.0
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| fertility min = 0.5
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| graphic class = Graphic_Random
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| graphic path = Things/Plant/Rose
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| graphic shader type = CutoutPlant
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| grow days = 1
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| grow min glow = 0.3
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| harvest destroys = True
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| harvest tag = Standard
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| label = rose
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| lifespan fraction = 7
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| never multi select = True
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| nutrition = 0.20
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| parent name = PlantBase
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| preferability = Plant
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| selectable = true
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| shoots seeds = false
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| sound harvest finish = Harvest_Standard_Finish
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| sound harvesting = Harvest_Standard
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| sow work = 400
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| ticker type = Rare
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| top wind exposure = 0.1
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| use hit points = True
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| beauty base = 14
 +
| flammability base = 0.8
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| max hit points base = 85
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}}
 
<onlyinclude>
 
<onlyinclude>
 
{{Plant
 
{{Plant

Revision as of 20:06, 15 April 2015

Rose

Rose.png

A beautiful cultivated flower, the rose has been a symbol of love since Earth's ancient era.


Type
PlantsPlants

Base Stats

Flammability
1
Max Hit Points
85
... further results

Stat Modifiers

... further results

Rose

Rose.png

A beautiful cultivated flower, the rose has been a symbol of love since Earth's ancient era.


Type
PlantsPlants

Base Stats

Flammability
1
Max Hit Points
85
... further results

Stat Modifiers

... further results


Rose

Rose

Base Stats

Type
PlantsDecorative
HP
85

A thorny plant that yields a large red flower often associated with love. Can be planted in growing zones and plant pots, and increases the beauty of the general area it is planted in, giving nearby colonists a 'pleasant environment' bonus to their mood. Combine with carpets and coloured lights to create a 'very pleasant environment' bonus.