Difference between revisions of "Carpets"
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!Name !! {{#var: column2}} !! {{#var: column3}} !! {{#var: column4}} !! {{#var: column5}} !! Materials | !Name !! {{#var: column2}} !! {{#var: column3}} !! {{#var: column4}} !! {{#var: column5}} !! Materials | ||
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− | |[[ | + | |[[Red carpet]] |
| {{#show: red carpet|? {{#var: column2}}|link=none }} | | {{#show: red carpet|? {{#var: column2}}|link=none }} | ||
| {{#show: red carpet|? {{#var: column3}}|link=none }} | | {{#show: red carpet|? {{#var: column3}}|link=none }} | ||
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| {{icon|cloth|7}} | | {{icon|cloth|7}} | ||
|- | |- | ||
− | |[[ | + | |[[Green carpet]] |
| {{#show: green carpet|? {{#var: column2}}|link=none }} | | {{#show: green carpet|? {{#var: column2}}|link=none }} | ||
| {{#show: green carpet|? {{#var: column3}}|link=none }} | | {{#show: green carpet|? {{#var: column3}}|link=none }} | ||
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| {{icon|cloth|7}} | | {{icon|cloth|7}} | ||
|- | |- | ||
− | |[[ | + | |[[Blue carpet]] |
| {{#show: blue carpet|? {{#var: column2}}|link=none }} | | {{#show: blue carpet|? {{#var: column2}}|link=none }} | ||
| {{#show: blue carpet|? {{#var: column3}}|link=none }} | | {{#show: blue carpet|? {{#var: column3}}|link=none }} | ||
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| {{icon|cloth|7}} | | {{icon|cloth|7}} | ||
|- | |- | ||
− | |[[ | + | |[[Cream carpet]] |
| {{#show: cream carpet|? {{#var: column2}}|link=none }} | | {{#show: cream carpet|? {{#var: column2}}|link=none }} | ||
| {{#show: cream carpet|? {{#var: column3}}|link=none }} | | {{#show: cream carpet|? {{#var: column3}}|link=none }} | ||
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| {{icon|cloth|7}} | | {{icon|cloth|7}} | ||
|- | |- | ||
− | |[[ | + | |[[Dark carpet]] |
| {{#show: dark carpet|? {{#var: column2}}|link=none }} | | {{#show: dark carpet|? {{#var: column2}}|link=none }} | ||
| {{#show: dark carpet|? {{#var: column3}}|link=none }} | | {{#show: dark carpet|? {{#var: column3}}|link=none }} |
Revision as of 10:51, 9 January 2017
Available after research. Tile gets 100% walk speed and it can cause a "pleasant environment" happy thought in sufficient amounts.
This article is suggested to be rewritten. Reason: 1) 1.4 color overhaul, account for new cleaning time factor.. You can help the RimWorld Wiki by improving it. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colour selection. |
Carpet
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Base Stats
- Type
- Floor
- Beauty
- 2
- HP
- 100
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleaning Time Multiplier
- 200%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Work To Make
- 800 ticks (13.33 secs)
Carpet is a type of flooring that is beautiful and available in a range of colors, but is flammable and hard to clean.
Acquisition
Carpets can be crafted once the carpet making research project has been completed. Each requires 7 Cloth and 800 ticks (13.33 secs) of work modified by the general labor speed of the crafter. Color is chosen when the blueprint is laid, and incurs no additional cost.
Summary
When carpet burns it leaves burned carpet behind.
Analysis
With a Beauty of 2, carpets can quickly upgrade a "mediocre" room to an "impressive" one, perfect for those troublesome greedy colonists.
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
It is important to consider the cleaning time of 200%, which doubles the time needed to clean it.
See also
- Fine carpet - Fancier carpets introduced in the Royalty DLC.
Version history
- 0.12.906 - Added
- 0.17.1546 - Can now burn.
- 1.4.3523 - Cleaning time added, and color system overhauled. Previously there were only 5 different colors with independent descriptions. Red, Plush carpet in a lovely rose hue, Green, Naturalistic-feeling green carpet. Earth tones, dude., Blue, Toe-hugging plush carpet in a cool blue color, Cream, Inviting cream-colored carpet, and Dark, Professional-looking dark gray carpet. Now there is one description: Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
This article is suggested to be rewritten. Reason: 1) 1.4 color overhaul, account for new cleaning time factor.. You can help the RimWorld Wiki by improving it. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colour selection. |
Carpet
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Base Stats
- Type
- Floor
- Beauty
- 2
- HP
- 100
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleaning Time Multiplier
- 200%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Work To Make
- 800 ticks (13.33 secs)
Carpet is a type of flooring that is beautiful and available in a range of colors, but is flammable and hard to clean.
Acquisition
Carpets can be crafted once the carpet making research project has been completed. Each requires 7 Cloth and 800 ticks (13.33 secs) of work modified by the general labor speed of the crafter. Color is chosen when the blueprint is laid, and incurs no additional cost.
Summary
When carpet burns it leaves burned carpet behind.
Analysis
With a Beauty of 2, carpets can quickly upgrade a "mediocre" room to an "impressive" one, perfect for those troublesome greedy colonists.
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
It is important to consider the cleaning time of 200%, which doubles the time needed to clean it.
See also
- Fine carpet - Fancier carpets introduced in the Royalty DLC.
Version history
- 0.12.906 - Added
- 0.17.1546 - Can now burn.
- 1.4.3523 - Cleaning time added, and color system overhauled. Previously there were only 5 different colors with independent descriptions. Red, Plush carpet in a lovely rose hue, Green, Naturalistic-feeling green carpet. Earth tones, dude., Blue, Toe-hugging plush carpet in a cool blue color, Cream, Inviting cream-colored carpet, and Dark, Professional-looking dark gray carpet. Now there is one description: Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
This article is suggested to be rewritten. Reason: 1) 1.4 color overhaul, account for new cleaning time factor.. You can help the RimWorld Wiki by improving it. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colour selection. |
Carpet
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Base Stats
- Type
- Floor
- Beauty
- 2
- HP
- 100
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleaning Time Multiplier
- 200%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Work To Make
- 800 ticks (13.33 secs)
Carpet is a type of flooring that is beautiful and available in a range of colors, but is flammable and hard to clean.
Acquisition
Carpets can be crafted once the carpet making research project has been completed. Each requires 7 Cloth and 800 ticks (13.33 secs) of work modified by the general labor speed of the crafter. Color is chosen when the blueprint is laid, and incurs no additional cost.
Summary
When carpet burns it leaves burned carpet behind.
Analysis
With a Beauty of 2, carpets can quickly upgrade a "mediocre" room to an "impressive" one, perfect for those troublesome greedy colonists.
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
It is important to consider the cleaning time of 200%, which doubles the time needed to clean it.
See also
- Fine carpet - Fancier carpets introduced in the Royalty DLC.
Version history
- 0.12.906 - Added
- 0.17.1546 - Can now burn.
- 1.4.3523 - Cleaning time added, and color system overhauled. Previously there were only 5 different colors with independent descriptions. Red, Plush carpet in a lovely rose hue, Green, Naturalistic-feeling green carpet. Earth tones, dude., Blue, Toe-hugging plush carpet in a cool blue color, Cream, Inviting cream-colored carpet, and Dark, Professional-looking dark gray carpet. Now there is one description: Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
This article is suggested to be rewritten. Reason: 1) 1.4 color overhaul, account for new cleaning time factor.. You can help the RimWorld Wiki by improving it. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colour selection. |
Carpet
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Base Stats
- Type
- Floor
- Beauty
- 2
- HP
- 100
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleaning Time Multiplier
- 200%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Work To Make
- 800 ticks (13.33 secs)
Carpet is a type of flooring that is beautiful and available in a range of colors, but is flammable and hard to clean.
Acquisition
Carpets can be crafted once the carpet making research project has been completed. Each requires 7 Cloth and 800 ticks (13.33 secs) of work modified by the general labor speed of the crafter. Color is chosen when the blueprint is laid, and incurs no additional cost.
Summary
When carpet burns it leaves burned carpet behind.
Analysis
With a Beauty of 2, carpets can quickly upgrade a "mediocre" room to an "impressive" one, perfect for those troublesome greedy colonists.
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
It is important to consider the cleaning time of 200%, which doubles the time needed to clean it.
See also
- Fine carpet - Fancier carpets introduced in the Royalty DLC.
Version history
- 0.12.906 - Added
- 0.17.1546 - Can now burn.
- 1.4.3523 - Cleaning time added, and color system overhauled. Previously there were only 5 different colors with independent descriptions. Red, Plush carpet in a lovely rose hue, Green, Naturalistic-feeling green carpet. Earth tones, dude., Blue, Toe-hugging plush carpet in a cool blue color, Cream, Inviting cream-colored carpet, and Dark, Professional-looking dark gray carpet. Now there is one description: Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
This article is suggested to be rewritten. Reason: 1) 1.4 color overhaul, account for new cleaning time factor.. You can help the RimWorld Wiki by improving it. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Colour selection. |
Carpet
Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Base Stats
- Type
- Floor
- Beauty
- 2
- HP
- 100
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleaning Time Multiplier
- 200%
- Filth Multiplier
- 100%
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Work To Make
- 800 ticks (13.33 secs)
Carpet is a type of flooring that is beautiful and available in a range of colors, but is flammable and hard to clean.
Acquisition
Carpets can be crafted once the carpet making research project has been completed. Each requires 7 Cloth and 800 ticks (13.33 secs) of work modified by the general labor speed of the crafter. Color is chosen when the blueprint is laid, and incurs no additional cost.
Summary
When carpet burns it leaves burned carpet behind.
Analysis
With a Beauty of 2, carpets can quickly upgrade a "mediocre" room to an "impressive" one, perfect for those troublesome greedy colonists.
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
It is important to consider the cleaning time of 200%, which doubles the time needed to clean it.
See also
- Fine carpet - Fancier carpets introduced in the Royalty DLC.
Version history
- 0.12.906 - Added
- 0.17.1546 - Can now burn.
- 1.4.3523 - Cleaning time added, and color system overhauled. Previously there were only 5 different colors with independent descriptions. Red, Plush carpet in a lovely rose hue, Green, Naturalistic-feeling green carpet. Earth tones, dude., Blue, Toe-hugging plush carpet in a cool blue color, Cream, Inviting cream-colored carpet, and Dark, Professional-looking dark gray carpet. Now there is one description: Soft carpet made from fibers dyed a single color. It's welcoming, cozy, and boosts the beauty of the room it's in. It's also quite flammable, and cleaning it is a laborious process.
Table of carpets
Name | Placeable | Beauty Base | Move Speed Base | Work to Make | Materials |
---|---|---|---|---|---|
Red carpet | true | 2 | 3 | 7 | |
Green carpet | true | 2 | 3 | 7 | |
Blue carpet | true | 2 | 3 | 7 | |
Cream carpet | true | 2 | 3 | 7 | |
Dark carpet | true | 2 | 3 | 7 |