Difference between revisions of "Cotton plant"
m (Added real grow days and fertility sensitivity properties.) |
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| beauty base = 1 | | beauty base = 1 | ||
| flammability base = 0.8 | | flammability base = 0.8 | ||
− | | harvest yield = | + | | harvest yield = 13 |
− | | grow days = | + | | grow days = 8 |
− | | real grow days = | + | | real grow days = 14.55 |
| fertility sensitivity = 0.7 | | fertility sensitivity = 0.7 | ||
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Revision as of 06:55, 1 June 2017
Cotton plant
A mid-size crop that yields fine white cotton fibers. These are used to make cloth.
Base Stats
Stat Modifiers
A plant that when harvested yields up to 6 cloth at full maturity. The description states that it produces cotton to turn into cloth, but like any other textile it can be used for crafting right away.
Cotton plants are a simple crop to grow for fledgling colonies and are a reliable source of raw materials for furniture or simple crafts training.
Cloth for clothing is the most mundane of raw textiles, producing stats that are baseline across the board. Colonies looking for more protective clothing are better off using devilstrand or leather, and colonies that need extreme weather resistance should instead invest in hairy livestock, as sheared wool provides extreme temperature resistance.