Difference between revisions of "Psychoid plant"
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(Updated for A17 growth cycles) |
m (Added market value) |
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| real grow days = 16.36 | | real grow days = 16.36 | ||
| fertility sensitivity = 1 | | fertility sensitivity = 1 | ||
+ | | market value = 2.2 | ||
}} | }} | ||
Revision as of 19:20, 27 August 2017
Psychoid plant
A leafy plant which generates the chemical compound psychite. Originally evolved as a defense mechanism to ward off plant-eating animals by overstimulating and sickening them, the psychite drug can be extracted and refined into various forms for recreational use. It is addictive.
Base Stats
Stat Modifiers
A leafy plant. Its leaves can be refined into flake and yayo.Sowing psychoid plants requires a minimum growing skill of 6, but any colonist capable of plant cutting can harvest them.