Difference between revisions of "Trees"
(Added Bamboo Tree's harvest yield and wood per day) |
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== Summary == | == Summary == | ||
− | Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Native trees are immune to blight, and will spawn in as seed from the map edges. Teak and Cecropia are native to Tropical biomes, Oak and Poplar are native to temperate biomes, Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert), and Birch and Pine are native to colder biomes (bar Ice Sheet). Cacti are unique in the respect that they | + | Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Native trees are immune to blight, and will spawn in as seed from the map edges. Teak and Cecropia are native to Tropical biomes, Oak and Poplar are native to temperate biomes, Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert), and Birch and Pine are native to colder biomes (bar Ice Sheet). Cacti are unique in the respect that they are not effected by what ground grow on; as they have a fertility sensitivity of 0% and minimum fertility of 5%. |
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== Harvest == | == Harvest == | ||
− | + | Trees can be harvested at 40% growth to obtain 50% of their coveted yield. Cacti can be cut at 20%. Note that the Growth Time in the below table assumes 24hr growth. Since trees, as all plants, rest between the hours of 19h and 6h, actual growth time is longer. Also note that environmental factors such as temperature and light levels can further negatively influence growth speed. | |
== Temperature == | == Temperature == | ||
− | If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some | + | If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some trees will instantaneously shed ''all'' of their leaves at -2°C, sturdier specimens will hold out until -10°C. This range differs from tree to individual tree. If the temperature remains at a comfortable level for at least a day, their leaves will reappear. |
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== Etc == | == Etc == | ||
− | When burnt they leave a burned tree stump | + | When burnt they leave a burned tree stump, humans can tactically utilize trees as some form of cover. |
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Wood does have a nutrition value like food. This is probably used when it is converted to chemfuel. | Wood does have a nutrition value like food. This is probably used when it is converted to chemfuel. |
Revision as of 20:48, 26 August 2018
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Summary
Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Native trees are immune to blight, and will spawn in as seed from the map edges. Teak and Cecropia are native to Tropical biomes, Oak and Poplar are native to temperate biomes, Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert), and Birch and Pine are native to colder biomes (bar Ice Sheet). Cacti are unique in the respect that they are not effected by what ground grow on; as they have a fertility sensitivity of 0% and minimum fertility of 5%.
Harvest
Trees can be harvested at 40% growth to obtain 50% of their coveted yield. Cacti can be cut at 20%. Note that the Growth Time in the below table assumes 24hr growth. Since trees, as all plants, rest between the hours of 19h and 6h, actual growth time is longer. Also note that environmental factors such as temperature and light levels can further negatively influence growth speed.
Temperature
If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some trees will instantaneously shed all of their leaves at -2°C, sturdier specimens will hold out until -10°C. This range differs from tree to individual tree. If the temperature remains at a comfortable level for at least a day, their leaves will reappear.
Etc
When burnt they leave a burned tree stump, humans can tactically utilize trees as some form of cover.
Wood does have a nutrition value like food. This is probably used when it is converted to chemfuel.
Comparison table
Tree | Grow Days | Real Grow Days | Harvest Yield | Wood per Day |
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Oak tree | 30 | 55.38 | 46 | 0.96 |
Cypress tree | 35 | 60.55 | 43 | 0.71 |
Maple tree | 25 | 43.25 | 27 | |
Drago tree | 15 | 27.69 | 25 | 0.96 |
Poplar tree | 15.05 | 27.78 | 27 | 1.15 |
Pine tree | 20 | 36.92 | 27 | 0.86 |
Birch tree | 20 | 36.92 | 27 | 0.86 |
Teak tree | 32.5 | 60 | 60 | 1.06 |
Palm tree | 14 | 24.22 | 18 | |
Bamboo tree | 12 | 20.76 | 15 | 0.72 |
Cecropia tree | 14 | 25.85 | 18 | 0.82 |
Willow tree | 13 | 24 | 27 | 0.75 |