Difference between revisions of "Psychoid plant"
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m (Added market value) |
m (B19 adjusts) |
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Line 17: | Line 17: | ||
| max hit points base = 85 | | max hit points base = 85 | ||
| beauty base = 1 | | beauty base = 1 | ||
− | | flammability base = | + | | flammability base = 1 |
− | | harvest yield = | + | | harvest yield = 8 |
| grow days = 9 | | grow days = 9 | ||
| minimum required growing skill = 6 | | minimum required growing skill = 6 |
Revision as of 12:33, 26 September 2018
Psychoid plant
A leafy plant which generates the chemical compound psychite. Originally evolved as a defense mechanism to ward off plant-eating animals by overstimulating and sickening them, the psychite drug can be extracted and refined into various forms for recreational use. It is addictive.
Base Stats
Stat Modifiers
A leafy plant. Its leaves can be refined into flake and yayo.Sowing psychoid plants requires a minimum growing skill of 6, but any colonist capable of plant cutting can harvest them.