Difference between revisions of "Wood"

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(1 vs. 1 testing data)
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==Using as fuel==
 
==Using as fuel==
 
Wood is used to refuel [[torch lamp]]s, [[campfire]]s, and fueled workbenches. [[Menus#Haul|Haulers]] take care of refueling.
 
Wood is used to refuel [[torch lamp]]s, [[campfire]]s, and fueled workbenches. [[Menus#Haul|Haulers]] take care of refueling.
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==Wood vs. Comparable Weapons==
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<!--
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    Table cell hex colour values for win rates:
 +
    0 - 20.83% win rate = #FF6969
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    20.84 - 31.24% win rate = #FF9B72
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    31.25 - 43.74% win rate = #FFCD7B
 +
    43.75 - 56.25% win rate = #FFFF85
 +
    56.26 - 68.75% win rate = #CDFF7B
 +
    68.76 - 79.16% win rate = #9BFF72
 +
    79.17 - 100.00% win rate = #69FF69
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-->
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This section goes over how well a piece of wood fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.
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=== Methodology ===
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<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
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<div class="mw-collapsible-content">
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* All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
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* All pawns have a skill level of 8 in melee
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* No pawns have any traits that affect combat performance
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* All pawns are of 18 years of age and completely healthy</div>
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</div>
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Results in the table below are the percentages of battles that wood logs either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better.
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The following armor categories are:
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* '''Unarmored - '''[[Plainleather]] [[button-down shirt]] and plainleather [[pants]]
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* '''Flak - '''[[Steel]] [[simple helmet]], [[flak jacket]], [[flak pants]], plainleather button-down shirt and [[flak pants]]
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* '''Marine - '''[[Marine helmet]], [[marine armor]], plainleather button-down shirt and plainleather pants
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{| class="wikitable sortable" style="text-align: center"
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! Other Weapon !! Unarmored !! Flak !! Marine
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|-
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! Fists
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| style="background: #CDFF7B" | 63.95% || style="background: #CDFF7B" | 66.90% || style="background: #9BFF72" | 68.80%
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|-
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! Club
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| style="background: #FF9B72" | 31.13% || style="background: #FF9B72" | 30.53% || style="background: #FF9B72" | 27.75%
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|-
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! Knife
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| style="background: #FF9B72" | 21.90% || style="background: #FFFF85" | 44.70% || style="background: #9BFF72" | 70.95%
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|-
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! Beer
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| style="background: #CDFF7B" | 60.20% || style="background: #CDFF7B" | 57.95% || style="background: #CDFF7B" | 61.20%
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|-
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|}
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 +
  
 
[[Kind::Weapons| ]]
 
[[Kind::Weapons| ]]
 
[[Category:Material]]
 
[[Category:Material]]

Revision as of 13:22, 14 September 2019

Wood

Woodlog c.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
MaterialLumber
Stack Limit
75

Base Stats

Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150
... further results

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Cooldown
×1
... further results


Wood logs are vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from trees using the Chop Wood command. Bulk goods traders will also buy and sell wood.

You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.

Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!

Using as a weapon

A wood log can be wielded as a melee weapon. It deals more damage per second than a bare fist, which does 5 damage.

Melee Attack Damage Amount Cooldown DPS
[[Injury|]]

Using as a prosthesis

A wood log can also be used as a peg leg to replace an existing or missing leg. A peg leg is requested by adding a bill under the pawn's Health tab.

Using as fuel

Wood is used to refuel torch lamps, campfires, and fueled workbenches. Haulers take care of refueling.

Wood vs. Comparable Weapons

This section goes over how well a piece of wood fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.

Methodology

  • All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
  • All pawns have a skill level of 8 in melee
  • No pawns have any traits that affect combat performance
  • All pawns are of 18 years of age and completely healthy


Results in the table below are the percentages of battles that wood logs either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better.


The following armor categories are:


Other Weapon Unarmored Flak Marine
Fists 63.95% 66.90% 68.80%
Club 31.13% 30.53% 27.75%
Knife 21.90% 44.70% 70.95%
Beer 60.20% 57.95% 61.20%