IED firefoam trap
Revision as of 00:19, 12 October 2021 by Cheldra (talk | contribs) (description changes; type: Security -> Building; type2: - -> Security; placeable: Yes -> true; minifiable: - -> true; mass base: - -> 2; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; thingCategories: - -> BuildingsSecurity; deconstructable: - -> false; leavesresourceswhendestroyed: - -> false;)
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IED firefoam trap
A pair of firefoam shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Terrain Affordance
- Light
Creation
- Required Research
- Ieds
- Skill Required
- Construction 3
- Work To Make
- 1,400 ticks (23.33 secs)
Technical
- thingCategories
- BuildingsSecurity
The IED firefoam trap explodes in a 9.9-tile radius 0.25 seconds after an enemy had walked over it, spreading firefoam.
Spreading firefoam isn't an efficient combat tactic, and may even help the enemy by extinguishing them while burning and fireproofing the area they're in.
Version History
1.1.0 - IEDs explode when bullets hit them. This allows the player to purposefully shoot them to set them off.