Neuroquake
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This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Neuroquake
Neuroquake is a level 6 psycast that drives pawns insane in its area of effect.
Acquisition
There are two ways to acquire Neuroquake:
- A randomly selected level 6 psycast is granted to the psycaster when they gain psylink level 6. Neuroquake is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
- Neuroquake can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary
Analysis
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
- Neuroquake is a hail-mary-style psycast that is good against a large raid, provided you can protect your psycaster long enough. It is advised to limit all of your pawns, including animals, to the 5 tile radius around the caster, and lock all doors. Reducing psychic sensitivity to reduce coma time no longer is an option in 1.3, as the neuroquake coma no longer scales with a pawns psychic sensitivity. 1.3 also reduced the range from the entire map to a 60-tile radius around the caster.
Version history
- 1.2.2719 - Added.
- 1.3.3066 - Neuroquake rebalance: Neuroquake lists duration in the casting warning. Coma duration increased from 3 days -> 5 and no longer scales with psychic sensitivity. The negative moodlet to friendly bystanders applies whether they are conscious or not and is increased from -10 to -12. Casting warmup decreased from 125s -> 12s. Berserk radius decreased from entire map -> 60 tiles.