IED deadlife trap

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Revision as of 08:15, 21 June 2024 by 110.32.246.123 (talk) (more sensible acquisition description)
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IED deadlife trap

IED deadlife trap

Base Stats

Type
BuildingSecurity
Market Value
100 Silver

Building

Size
1 × 1
Minifiable
True
Placeable
True
Terrain Affordance
Light

Creation

Required Research
Ieds
Skill Required
Construction
Work To Make
1,400 ticks (23.33 secs)
Resources to make
Deadlife shell 2
Deconstruct yield
Deadlife shell 1
Destroy yield
nothing
Technical
thingCategories
BuildingsSecurity


The IED deadlife trap is a building added by the Anomaly DLC that explodes into a sizable cloud of dust raising any nearby human or animal corpses as non-enemy shamblers when triggered.

Acquisition

Deadlife IEDs can be constructed once the Ieds and the Deadlife Dust Dark study research projects have been completed. They require 2 deadlife shells, 0 ticks (0 secs) of work, and a Construction skill of .

Summary

Summary text

Analysis

These things are absolutely amazing. make a rotten corpse house and put some of these traps in there then whenever there is a raid trigger the trap and tada free 20-100 melee pawns for you

Version history