Smoke shell

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Smoke shell

Smoke shell

A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.

Base Stats

Type
Crafted ResourcesMortar shell
Market Value
55 Silver
Stack Limit
25
Mass
1.25 kg
HP
60
Deterioration Rate
1.5
Flammability
100%
Path Cost
15 (46%)

Ranged Combat

Damage
0 dmg (Smoke)
Velocity
41 (m/s)
Blast Radius
7.2

Creation

Crafted At
Machining table
Required Research
Mortars
Skill Required
Crafting 4
Work To Make
800 ticks (13.33 secs)
Resources to make
Steel 25
Technical
defName
Shell_Smoke
thingCategories
MortarShells"MortarShells" is not in the list (Armor, Art, Artifact, BasicClothing, Clothing, ExoticMisc, ImplantEmpireCommon, ImplantEmpireRoyal, MortarShell, PsychicApparel, ...) of allowed values for the "TradeTags" property.
tradeTags
MortarShells


The smoke shell is a type of mortar shell that, upon exploding, releasing a cloud of smoke 7.2 tiles in radius. The cloud persists for ?? seconds

Acquisition

Smoke shells are made using 25 steel at a machining table and requires Mortars to be researched. Requires a Crafting skill of at least 4. The steel cost is increased to 35 if the Classic Mortars difficulty option is enabled.

It can also be purchased from traders.

Summary

When fired from a mortar, smoke shells releases a cloud of smoke in a 7.2 tile radius. The cloud persists for ?? seconds

When damaged beyond 70% of its health, it will explode after between 30 ticks (0.5 secs) and 60 ticks (1 sec), releasing a cloud of smoke in a radius around itself. The radius depends on the quantity in the stack, with a single shell covering a 11 tile radius, and expanding this radius proportional to the square root of the stack size times 0.4 up to a maximum radius of 14.1 tiles at a full stack of 25.

They are also used in the construction of IED smoke traps.

Analysis

The radius from an exploding smoke shell is significantly larger than that of a fired smoke shell. Depending on the purpose, placing a single shell and causing it to explode may be more efficient than firing it from a mortar.

Version history

  • 1.3.3066 - Steel requirement decreased from 35 -> 25 unless Classic Mortar difficulty option enabled.