Ghoul resurrection serum
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Ghoul resurrection serum
A capsule of thick grey fluid containing a mixture of deadlife dust and advanced biochemicals. Inject it into the corpse of a ghoul to return them to life. The resurrection process takes several hours.
Base Stats
- Tech Level
- Industrial
- Stack Limit
- 10
- Mass
- 0.5 kg
- HP
- 60
- Flammability
- 70%
- Rotatable
- False
- Path Cost
- 14 (48%)
Ingestion
- Maximum To Ingest
- 1
- Ingestion Time
- 100 ticks (1.67 secs)
Creation
- Required Research
- Ghoul resurrection
- Work To Make
- 840 ticks (14 secs)
- Work Speed Stat
- Drug Synthesis Speed
- defName
- GhoulResurrectionSerum
- thingSetMakerTags
- RewardStandardLowFreq
- tradeTags
- Serum
- Preferability
- NeverForNutrition
- Food Preference
- NeverForFood
- Drug Category
- Medical
The ghoul resurrection serum is an item added by the Anomaly DLC used to resurrect ghouls.
Acquisition[edit]
Ghoul resurrection serums can be crafted at a serum lab once the ghoul resurrection research project has been completed. Note that this research requires dark study to unlock. Each requires 20 Twisted meat, 20 Bioferrite and 840 ticks (14 secs) of work modified by the drug synthesis speed of the crafter.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Mechanical detail, how to use etc.. |
When used on a dead friendly ghoul, the serum will resurrect it and heal any injuries, including missing body parts. This puts the ghoul into a resurrection coma for 5 hours. It can be used on hostile ghouls, but they will remain hostile. The ghoul stay feral after resurrection if when berserk from not eating. [Verify][Hangry?]
It will work even if the corpse is rotten or desiccated.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
Version history[edit]
- Anomaly DLC Release - Added.