Electric tailor bench

From RimWorld Wiki
Revision as of 21:46, 6 May 2015 by Jimyoda (talk | contribs) (Corrected buy/sell values in infobox. Added table for various construction materials.)
Jump to navigation Jump to search

Template:UC

Tailor's workbench

Tailor's workbenchProperty "Image" (as page type) with input value "File:TableTailor.png|192px" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Base Stats

Type
ProductionClothing
HP
180

Building

Size
1
Placeable
Y
Power
- 120 W

The tailor's workbench is used for producing clothing. Like other production stations, a bill must be created to specify what items are to be produced and what materials may be used. Materials that may be used are leather, cloth, devilstrand, and hyperweave. Each clothing item produced has a certain quality depending on the crafting skill of the colonist (see Quality for a detailed chart). An item's market value is determined by its material substance and its quality.


Clothing items that can be crafted
Item Material needed Work to make Base market value
Cowboy hat 25 30
Tuque 25 13
Pants 50 117
T-Shirt 50 80
Button-Down Shirt 55 133
Duster 80 400
Jacket 70 283
Parka 120 367
Tribalwear 35 33


A tailor's workbench can be made out of various materials.

Material Steel Cost Cost Hit Points Flammability (%) Beauty
Steel 125 - 180 20 0
Plasteel 50 75 Plasteel 505 10 0
Wood 50 75 Wood 90 100 0
Gold 50 1500 Gold 108 20 0
Silver 50 1500 Silver 126 20 0
Uranium 50 1500 Uranium 450 0 0