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A list of all pages that have property "Image Wanted Reason" with value "Section:Example of U-bend killbox maze". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Pen  + (Need images for the UI explaination)
  • Defense tactics  + (New images are needed for mechanoids added in Biotech)
  • Orbital trade beacon  + (Optimal tessellation ala [[:File:Optimal_sunlamps.png]])
  • Mech low-shield  + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
  • Mech high-shield  + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
  • Roof  + (Roof building animation texture and other images as appropriate. Roof drop trap set up)
  • Books  + (Screenshot of the reading policy window, including the skill selection filters.)
  • World generation  + (Screenshots of each stage)
  • Corrosive heart  + (Section:1) Corrosive spray gizmo (note may be the same as acid spray?) 2) AoE of spray in standard style of [[:Category: Images - Graphics]])
  • Disruptor flare pack  + (Section:1) Light radius image like [[:File:Standing_lamp_illumination_area.png]] 2) AoE image in standard style 3) Launch flare gizmo)
  • Adrenal heart  + (Section:Ability gizmo image)
  • Harbinger tree  + (Section:Add pictures of trees in their various stages of growth, trees consuming corpses, etc. Maybe an image of the UI element for creating a corpse stockpile.)
  • Chess table  + (Section:All valid chair placements, see [[sleep accelerator]] for example)
  • Deadlife pack  + (Section:AoE image of the standard style, Note AoE appears to be randomized)
  • Paramedic  + (Section:AoE images in the standard style of the jump range and the burst)
  • Incinerator  + (Section:AoE see hellcat rifle for example)
  • Animal husbandry  + (Section:Clean Screenshot of menu)
  • Squirrel  + (Section:Colored version of north and south)
  • Hare  + (Section:Colored versions)
  • Autocannon turret  + (Section:Concise, small infographic of the cover bug)
  • Uranium slug turret  + (Section:Concise, small infographic of the cover bug)
  • Growing zone  + (Section:Control gizmos)
  • Shard inhibitor  + (Section:Could benefit from images regarding placement of containment cells and beacon. Max density is rarely useful by itself)
  • Legionary  + (Section:Coverage image ala [[:File:Low_shield_pack_radius.jpg]])
  • Centurion  + (Section:Coverage image ala [[:File:Low_shield_pack_radius.jpg]])
  • Bridge  + (Main, widgets, etc)
  • Power  + (Section:Image of the "power cord" connecting a constructed appliance to a conduit, image of the "yellow wire" showing a prospective connection point when placing a blueprint, image of the "pink wire" showing the actual connection points once built)
  • Pirates  + (Section:Images of bases)
  • Outlanders  + (Section:Images of bases)
  • Tribes  + (Section:Images of bases)
  • Time  + (Section:Images of speed icons for table. may already be uploaded but couldnt find in cursory search)
  • Transport pod  + (Section:Images of the target selection menus with options)
  • Metalblood heart  + (Section:Metalblood injection gizmo)
  • Twisted obelisk  + (Section:Mutate gizmo)
  • Biosculpter pod  + ([https://www.reddit.com/r/RimWorld/comments/phdtik/efficiently_tiling_biosculpture_pods/ Tesselation pattern like this] but nice screenshot/copyrights)
  • Electric inhibitor  + (Section:Positioning)
  • IED EMP trap  + (Section:Prisone control example, might be a good use case for a gif.)
  • Shield belt  + (Section:Shield strength widget)
  • Caravan  + (Section:Shows bases from A16, they have significantly changed since.)
  • Styling station  + (Section:Station UI)
  • Wall torch lamp  + (Section:Style images)
  • Menus  + (Section:Updated main image, images of the submenus)
  • Small shelf  + (Section:images of different style)
  • Wallraise  + (Section:webm of the spell being cast with clear image of the resulting rocks, ideally on a sterile tile backdrop)
  • Development mode  + (See rewrite above - images of the new debug menus and the menus displaying their dev and god mode options (e.g. the +/- options on the mood bars when its activated)
  • Wall  + (Stone and wooden wall textures)
  • Damage Types  + (Stun mote and electrical sparking effect)
  • Ancient mechanoid shell  + (There are 9 other variants to be added to image gallery)
  • Human  + (Updated anatomy with new positions)
  • Hopper  + (Updated images of NPD)