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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Crashed ship parts + (Breaks properties, and they have separate … Breaks properties, and they have separate analyses and details with sufficient potential for length to justify the separation - this page can be retained as disambig/general with links to the original page and shared info can be templatised if (and only if) necessary be templatised if (and only if) necessary)
- ":" cannot be used as a page name in this wiki. + (Consider merge of info here into that page and leave this page as redirect - will depend on length of that page and complexityof this topic)
- Rituals + (Stub: Role change ritual. Also rituals are not ideology-specific mechanics. Should non-ideology related rituals have a separate page? Adapt the empty sections at the bottom of page)
- Mechanoid cluster + (Image wanted:)
- Ruins + (Stub:)
- User interface + (Image wanted:)
- Structure + (Image wanted: Images of objects, especially of natural wall types would aid player identification. Current ore images are outdated)
- Pen + (Image wanted: Need images for the UI explaination)
- File:Psychic ship.png + (Image wanted: Updated needed)
- Corrosive heart + (Section stub: Can ghouls have heart attacks or artery blockages at all (even if they regenerate them)? When installing a corrosive heart, do you get an organic [[heart]] back?)
- Disruptor flare pack + (Section stub: Inadequate analysis given utility of item and strategies it facilitates. Also general value proposition for crafting, use, and EDC)
- Nutrient paste dispenser + (Image wanted: 1) Orange version for prisoners and integration of same. 2) Updated images below with current textures)
- Doomsday rocket launcher + (Image wanted: 1) Replacement image of radii, showing the correct number of incendiary secondaries 2) Webm of use would be instructive and allow playing on the page)
- Ancient mega-cannon barrel + (Image wanted: A combined image of Ancient mega-cannon barrel and [[Ancient mega-cannon platform]] to show what it might have looked like intact)
- Ancient mega-cannon platform + (Image wanted: A combined image of [[Ancient mega-cannon barrel]] and Ancient mega-cannon platform to show what it might have looked like intact)
- Adrenal heart + (Section stub: Missing analysis)
- Bookcase + (Image wanted: Add pictures of stocked bookcases so we can see all the pretty covers.)
- Small bookcase + (Image wanted: Add pictures of stocked bookcases so we can see all the pretty covers.)
- Harbinger tree + (Image wanted: Add pictures of trees in their various stages of growth, trees consuming corpses, etc. Maybe an image of the UI element for creating a corpse stockpile.)
- Chess table + (Image wanted: All valid chair placements, see [[sleep accelerator]] for example)
- File:Turret range comparison.png + (Image wanted: An update of this to reflect post weapon and turret accuracy DPS would be ideal - its mostly the same, with autocannon being the only one with major changes. See the DPS charts for the curves)
- Shard inhibitor + (Image wanted: Could benefit from images regarding placement of containment cells and beacon)
- Bioferrite generator + (Image wanted: AoE image in the standard style)
- Deadlife pack + (Image wanted: AoE image of the standard style)
- Paramedic + (Section stub: Need analysis on what it takes to reach 98% (i.e. max) success chance for ops for each medicine type. Reports that herbal need Leg. Hospital Bed, Vitals monitor, lit and sterile but needs verification and expansion)
- Faction base + (Stub: Lack of content, mechanics, and detail. Also lacks integration with rest of the wiki)
- File:Anatomy of the pawn Edited.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- File:Anatomy of the pawn.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- File:Human Body Areas Located.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- Animal husbandry + (Section stub: This section is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details)
- Mortar + (Image wanted: Clean images of all the command gizmos (Hold fire, forced target etc.). Image of building explosion (not shell explosion) AOE in the style of [[:File:Friendly Fire Radii.png]])
- File:Frag grenade range.png + (Image wanted: Cleaner replacement)
- Unstable power cell + (Image wanted: Clear, bright, image of honeycomb of walls and UPCs with sandstone walls)
- Ancient warwalker shell + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker leg + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker claw + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker torso + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker foot + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient bed + (Image wanted: Colored image)
- Squirrel + (Image wanted: Colored version of north and south)
- Tool cabinet + (Image wanted: Colored version of the image given its always green)
- Hare + (Image wanted: Colored versions)
- Labrador retriever + (Image wanted: Colored versions of the other angles)
- Carpet + (Rewrite: 1) 1.4 color overhaul, account for new cleaning time factor.)
- Uranium slug turret + (Image wanted: Concise, small infographic of the cover bug)
- Autocannon turret + (Image wanted: Concise, small infographic of the cover bug)
- Growing zone + (Rewrite: Format standardization - complete separation of Summary and Analysis, cleanup, and stub - growing zone options and their gizmo images, mechanics inc. harvesting/cutting/crop swapping/etc, harvest yield factors (difficulty, skill, RNG, etc))
- Centurion + (Section stub: General. Ensure parity with other non-commander mechs, whatever standard you or others might decide to set.)
- Legionary + (Image wanted: Coverage image ala [[:File:Low_shield_pack_radius.jpg]])
- File:Incendiary shell radius.png + (Image wanted: Detonate on tiles to show chemfuel puddle distribution?)