Difference between revisions of "Tox pack"

From RimWorld Wiki
Jump to navigation Jump to search
(Previous edit was excellent, just fixing the intro)
(It only takes 1 unit of work. yes, really)
Line 1: Line 1:
 
{{Biotech}}
 
{{Biotech}}
{{Stub|reason=General, also work to make and HP}}
+
{{Stub|reason=General, also verify work to make and HP}}
 
{{infobox main
 
{{infobox main
 
| name = Tox pack
 
| name = Tox pack
Line 12: Line 12:
 
| production facility 1 = Machining table
 
| production facility 1 = Machining table
 
| research = Tox gas
 
| research = Tox gas
| work to make =  
+
| work to make = 60
 
| resource 1 = Steel
 
| resource 1 = Steel
 
| resource 1 amount = 10
 
| resource 1 amount = 10

Revision as of 06:29, 24 January 2023

Tox pack

Tox pack

A reusable backpack containing canisters of reagents and a mechanism that uses them to generate tox gas. When the wearer activates the pack, it will begin spreading tox gas and continue for several seconds until it runs out of reagents. Once used, it must be reloaded with chemfuel before it can be used again. Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal.

Base Stats

Type
GearUtility
Tech Level
Industrial
Market Value
132 Silver [Note]
Mass
3 kg

Apparel

Coverage
Waist
Layer
Belt

Creation

Crafted At
Machining table
Required Research
Tox gas
Skill Required
Crafting 3
Work To Make
60 ticks (1 sec)
Resources to make
Steel 10 + Component 1 + Chemfuel 35

The tox pack is a utility item added by the Biotech DLC that allows the user to deploy tox gas.

Acquisition

Tox packs can be crafted at a Machining table once the Tox gas research project has been completed. They require Steel 10 Steel, Component 1 Component, Chemfuel 35 Chemfuel, 3,600 ticks (1 min) of work, and a Crafting skill of 3.

Summary

?

Analysis

?

Version history