Difference between revisions of "Witchwood tree"
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Boomaloper (talk | contribs) (Changed category from wild plants to tree: it's a plantable tree) |
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− | {{Biotech}}{{Stub | + | {{Biotech}} |
+ | {{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details}} | ||
+ | {{infobox main|plant| | ||
| name = Witchwood tree | | name = Witchwood tree | ||
| image = Witchwood a.png | | image = Witchwood a.png | ||
| description = A small toxin-adapted tree with a twisted trunk. It can only grow on polluted terrain. When harvested, it yields a meager amount of wood. | | description = A small toxin-adapted tree with a twisted trunk. It can only grow on polluted terrain. When harvested, it yields a meager amount of wood. | ||
| type = Plant | | type = Plant | ||
− | | type2 = | + | | type2 = Tree |
| hp = 200 | | hp = 200 | ||
| flammability = 0.8 | | flammability = 0.8 | ||
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| grow days = 28 | | grow days = 28 | ||
| harvest work = | | harvest work = | ||
+ | | product = wood | ||
+ | | yield = 8 | ||
+ | | min sowing skill = 6 | ||
| min fertility = 0.5 | | min fertility = 0.5 | ||
| fertility sensitivity = 0 | | fertility sensitivity = 0 | ||
| nutrition = 2.00 | | nutrition = 2.00 | ||
− | |||
− | |||
| livesin_temperateforest = | | livesin_temperateforest = | ||
| livesin_borealforest = | | livesin_borealforest = | ||
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}} | }} | ||
'''Witchwood trees''' are a wild [[Trees|tree]] added by the [[Biotech DLC]] that can be found in the {{Habitats}} biomes. It can only grow in polluted terrain, and can either be found growing there naturally, or sown by colonists. Witchwoods can grow well in poor soil, and like [[Polux tree|Polux Trees]], are one of the few trees able to survive in heavily polluted terrain. On the other hand, they look ugly, grow slowly, and do not yield as much wood as other varieties. | '''Witchwood trees''' are a wild [[Trees|tree]] added by the [[Biotech DLC]] that can be found in the {{Habitats}} biomes. It can only grow in polluted terrain, and can either be found growing there naturally, or sown by colonists. Witchwoods can grow well in poor soil, and like [[Polux tree|Polux Trees]], are one of the few trees able to survive in heavily polluted terrain. On the other hand, they look ugly, grow slowly, and do not yield as much wood as other varieties. | ||
+ | |||
+ | ==Growing== | ||
+ | {{Grow Table}} | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery> | ||
+ | Witchwood a.png|Witchwood variant A | ||
+ | Witchwood b.png|Witchwood variant B | ||
+ | Witchwood c.png|Witchwood variant C | ||
+ | </gallery> | ||
== Version history == | == Version history == |
Latest revision as of 03:33, 30 September 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: This page is included in the Plants project - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details. |
Witchwood tree
A small toxin-adapted tree with a twisted trunk. It can only grow on polluted terrain. When harvested, it yields a meager amount of wood.
Base Stats
Ingestion
- Nutrition
- 2.00
Plant Stats
- Time to grow
- 28 days (51.69 days)
- Min Skill
- 6 Plants
- Min Fertility
- 50%
- Fertility Sensitivity
- 0%
- Min light to grow
- 50%
Witchwood trees are a wild tree added by the Biotech DLC that can be found in the biomes. It can only grow in polluted terrain, and can either be found growing there naturally, or sown by colonists. Witchwoods can grow well in poor soil, and like Polux Trees, are one of the few trees able to survive in heavily polluted terrain. On the other hand, they look ugly, grow slowly, and do not yield as much wood as other varieties.
Growing[edit]
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 51.69 | 51.69 | 51.69 | N/A |
Base Yield/day[2] | 0.15 | 0.15 | 0.15 | N/A |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.
Gallery[edit]
Version history[edit]
- Biotech DLC Release - Added.