Difference between revisions of "Toughspike"
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{{Anomaly}} | {{Anomaly}} | ||
− | + | {{Stub|reason=Lacking detail}} | |
− | {{Stub|reason= | + | {{infobox main|entity |
− | {{infobox main| | ||
| name = Toughspike | | name = Toughspike | ||
| image = Toughspike.png | | image = Toughspike.png | ||
+ | | description = A fleshy man-sized creature with two spiked limbs and an armored carapace. Toughspikes throw hardened keratin spikes to take down victims from a distance.<br/>Toughspike corpses will dissolve into puddles of liquefied flesh if they're not butchered quickly. | ||
+ | <!-- Base Stats --> | ||
| type = Entity | | type = Entity | ||
+ | | flammability = 1.25 | ||
+ | <!-- Containment --> | ||
+ | | minimum containment strength = 50 | ||
+ | | anomaly knowledge = 2 | ||
+ | | knowledge category = Basic | ||
+ | | study interval = 120000 | ||
+ | | bioferrite density = 2 | ||
+ | | gets cold containment bonus = true | ||
+ | | min monolith level for study = 1 | ||
+ | | requires holding platform = true | ||
+ | | base escape interval MTB days = 60 | ||
+ | <!-- Armor --> | ||
+ | | armorsharp = 0.2 | ||
+ | | armorblunt = 0.16 | ||
+ | <!-- Pawn Stats --> | ||
+ | | combatPower = 70 | ||
+ | | movespeed = 4.3 | ||
+ | | healthscale = 1 | ||
+ | | bodysize = 1 | ||
+ | | diet = none | ||
+ | | lifespan = 15 | ||
+ | | trainable = None | ||
+ | | toxic resistance = 0.5 | ||
+ | | body = Toughspike | ||
+ | | can become shambler = true | ||
+ | | min comfortable temperature = -40 | ||
+ | | max comfortable temperature = 60 | ||
+ | <!-- Production --> | ||
+ | | meatname = Twisted meat | ||
+ | | meatyield = 70 | ||
+ | <!-- Combat --> | ||
+ | | attack1label = left spike | ||
+ | | attack1labelNoLocation = spike | ||
+ | | attack1type = Stab | ||
+ | | attack1dmg = 7 | ||
+ | | attack1cool = 2 | ||
+ | | attack1part = LeftSpike | ||
+ | | attack2label = right spike | ||
+ | | attack2labelNoLocation = spike | ||
+ | | attack2type = Stab | ||
+ | | attack2dmg = 7 | ||
+ | | attack2cool = 2 | ||
+ | | attack2part = RightSpike | ||
+ | | attack3label = head | ||
+ | | attack3type = Blunt | ||
+ | | attack3dmg = 3 | ||
+ | | attack3cool = 2 | ||
+ | | attack3part = HeadAttackTool | ||
+ | | attack3ensureLinkedBodyPartsGroupAlwaysUsable = true | ||
+ | | attack3chanceFactor = 0.2 | ||
+ | <!-- Technical --> | ||
+ | | defName = Toughspike | ||
+ | | label = toughspike | ||
+ | <!-- Other --> | ||
+ | | renderTree = Toughspike | ||
+ | | lifeStageAges: def = FullyFormed_Toughspike | ||
+ | <!-- | ||
+ | | ThingDef Name="BaseFleshbeast" ParentName="BasePawn" Abstract="True" = | ||
+ | | thingClass = Pawn | ||
+ | | category = Pawn | ||
+ | | selectable = true | ||
+ | | containedPawnsSelectable = true | ||
+ | | containedItemsSelectable = true | ||
+ | | tickerType = Normal | ||
+ | | altitudeLayer = Pawn | ||
+ | | useHitPoints = false | ||
+ | | hasTooltip = true | ||
+ | | soundImpactDefault = BulletImpact_Flesh | ||
+ | | drawHighlight = true | ||
+ | | tradeability = None | ||
+ | | hiddenWhileUndiscovered = true | ||
+ | | renderTree = Misc | ||
+ | | thinkTreeMain = Fleshbeast | ||
+ | | thinkTreeConstant = FleshbeastConstant | ||
+ | | intelligence = ToolUser | ||
+ | | specificMeatDef = Meat_Twisted | ||
+ | | overrideShouldHaveAbilityTracker = true | ||
+ | | disableIgniteVerb = true | ||
+ | | canOpenFactionlessDoors = false | ||
+ | | needsRest = false | ||
+ | | hasGenders = false | ||
+ | | bloodDef = Filth_Blood | ||
+ | | bloodSmearDef = Filth_BloodSmear | ||
+ | | soundMeleeDodge = Pawn_MeleeDodge | ||
+ | | fleshType = Fleshbeast | ||
+ | | isImmuneToInfections = true | ||
+ | | bleedRateFactor = 0.5 | ||
+ | | hediffGiverSets = Fleshbeast | ||
+ | | corpseHiddenWhileUndiscovered = true | ||
+ | | inspectorTabs = ITab_Pawn_Health, MayRequire="Ludeon.RimWorld.Anomaly" = ITab_Entity, ITab_Pawn_Log | ||
+ | | compClass = CompAttachBase | ||
+ | | Class="CompProperties_InspectString" = | ||
+ | | compClass = CompInspectStringEmergence | ||
+ | | inspectString = Emerged from {SOURCEPAWN_labelShort}. | ||
+ | | drawGUIOverlay = true | ||
+ | --> | ||
}} | }} | ||
'''Toughspikes''' are [[entities]], and type of [[fleshbeast]], added by the [[Anomaly DLC]]. | '''Toughspikes''' are [[entities]], and type of [[fleshbeast]], added by the [[Anomaly DLC]]. | ||
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== Summary == | == Summary == | ||
− | + | {{Stub|section=1|reason= General also specifically Spike launch attack}} | |
+ | They are the only fleshbeast that will leave a corpse when killed. | ||
− | == Containment == | + | === Containment === |
? | ? | ||
== Analysis == | == Analysis == | ||
− | + | The closest thing that fleshbeasts have to a tanky unit, toughspikes are relatively robust in physiology compared to any other fleshbeast that isn't a [[dreadmeld]], about on par with a human. | |
+ | |||
+ | Their damage output isn't very high, and so most melee-focused pawns can fight a toughspike one-on-one. | ||
+ | |||
ideally suited to nuggetization by hypothermia. | ideally suited to nuggetization by hypothermia. | ||
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* [[Anomaly DLC]] Release - Added. | * [[Anomaly DLC]] Release - Added. | ||
+ | {{Nav|entity|wide}} | ||
[[Category: Entities]] | [[Category: Entities]] | ||
[[Category: Fleshbeasts]] | [[Category: Fleshbeasts]] |
Revision as of 21:12, 11 September 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Lacking detail. |
Toughspike
A fleshy man-sized creature with two spiked limbs and an armored carapace. Toughspikes throw hardened keratin spikes to take down victims from a distance.
Toughspike corpses will dissolve into puddles of liquefied flesh if they're not butchered quickly.
Base Stats
- Type
- Entity
- Flammability
- 125%
Armor
- Armor - Sharp
- 0.2%
- Armor - Blunt
- 0.16%
Pawn Stats
- Combat Power
- 70
- Move Speed
- 4.3 c/s
- Health Scale
- 100% HP
- Body Size
- 1
- Mass
- 60 kg
- Filth Rate
- 1
- Diet
- none
- Life Expectancy
- 15 years
- Trainable Intelligence
- None
- Toxic Resistance
- 50%
- Comfortable Temp Range
- -40 °C – 60 °C (-40 °F – 140 °F)
Production
- Meat Yield
- 70 Twisted meat
Melee Combat
- Attack 1
- Left spike (Spike)
7 dmg (Stab)
10 % AP
2 second cooldown - Attack 2
- Right spike (Spike)
7 dmg (Stab)
10 % AP
2 second cooldown - Attack 3
- Head
3 dmg (Blunt)
4 % AP
2 second cooldown - Average DPS
- 1.76
Containment
- Min Containment Strength
- 50
- Knowledge Gain
- 2 Basic
- Study Interval
- 120,000 ticks (2 in-game days)
- Gets Cold Bonus
- true
- Min Monolith Level For Study
- 1
- Held on Platform
- true
- Escape Interval
- MTB 60 days
- defName
- Toughspike
Toughspikes are entities, and type of fleshbeast, added by the Anomaly DLC.
Occurrence
Toughspikes can occur in most instances that fleshbeasts generally do, including raids, in the Undercave, as the result of Draw fleshbeasts, present at Distress call quest sites, and as a result of the twisted obelisk's random mutations of wildlife.[Which?]
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General also specifically Spike launch attack. |
They are the only fleshbeast that will leave a corpse when killed.
Containment
?
Analysis
The closest thing that fleshbeasts have to a tanky unit, toughspikes are relatively robust in physiology compared to any other fleshbeast that isn't a dreadmeld, about on par with a human.
Their damage output isn't very high, and so most melee-focused pawns can fight a toughspike one-on-one.
ideally suited to nuggetization by hypothermia.
Version history
- Anomaly DLC Release - Added.