Difference between revisions of "Cotton plant"

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<onlyinclude>
+
{{Define|Plant
{{Plant_Info
+
| category = Plants
|Name=Cotton plant
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| description = Yields cotton, a fine plant fiber used to make cloth.
|Image=Cotton_plant.png
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| def name = PlantCotton
|Maximum Yield=5
+
| Harvested Product = cotton
|Harvest Yield Max=5
+
| In Ground = true
|Minimum Yield=2
+
| Hydroponic = true
|Growth Time= 2.705
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| default color = (255,255,255)
|Hitpoints= 85
+
| graphic class = Graphic_Random
|Beauty=1
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| graphic path = Things/Plant/CottonPlant
 +
| label = cotton plant
 +
| parent name = PlantBase
 +
| path cost = 10
 +
| rotatable = false
 +
| selectable = true
 +
| use hit points = true
 +
| max hit points base = 85
 +
| beauty factor = 1
 +
| flammability factor = 0.8
 
}}
 
}}
</onlyinclude>
+
 
A plant that when harvested yields up to 5 [[cloth]] at full maturity. The description states that it produces cotton to turn into cloth, but like any other [[textiles|textile]] it can be used for crafting right away.  
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{{Info|A plant that when harvested yields up to 5 [[cloth]] at full maturity. The description states that it produces cotton to turn into cloth, but like any other [[textiles|textile]] it can be used for crafting right away. }}
  
 
Cotton plants are a simple crop to grow for fledgling colonies and are a reliable source of raw materials for clothing, furniture, or simple [[Skills#Crafting|crafts]] [[Skills#Construction|training]]. Cloth for clothing is the most mundane of raw textiles, producing stats that are baseline across the board. Colonies looking for more protective clothing are better off using leather, and colonies that need extreme weather resistance should instead invest in [[Animals#Animal_Products|hairy livestock]], as sheared wool provides extreme temperature resistance.
 
Cotton plants are a simple crop to grow for fledgling colonies and are a reliable source of raw materials for clothing, furniture, or simple [[Skills#Crafting|crafts]] [[Skills#Construction|training]]. Cloth for clothing is the most mundane of raw textiles, producing stats that are baseline across the board. Colonies looking for more protective clothing are better off using leather, and colonies that need extreme weather resistance should instead invest in [[Animals#Animal_Products|hairy livestock]], as sheared wool provides extreme temperature resistance.
 
{{Plant
 
|Category=[[Domesticated_Plants|Domesticated Plants]]
 
|Fertility Factor=0.7
 
|Minimum Fertility=0.5
 
|Harvest Destroys=True
 
|Harvested Product=Cloth
 
|Nutrition=0.40
 
|Sowing Work=150
 
|In Ground=True
 
|In Hydroponic=True
 
}}
 
  
 
{{nav|plant|wide}}
 
{{nav|plant|wide}}
 
[[Category:Domesticated plants]]
 
[[Category:Domesticated plants]]
[[Category:Resource plants]]
 

Revision as of 08:10, 22 December 2016

Cotton plant

Cotton plant a.png

A mid-size crop that yields fine white cotton fibers. These are used to make cloth.


Type
PlantsPlants

Base Stats

Flammability
1
Max Hit Points
85
... further results

Stat Modifiers

... further results

A plant that when harvested yields up to 5 cloth at full maturity. The description states that it produces cotton to turn into cloth, but like any other textile it can be used for crafting right away.

Cotton plants are a simple crop to grow for fledgling colonies and are a reliable source of raw materials for clothing, furniture, or simple crafts training. Cloth for clothing is the most mundane of raw textiles, producing stats that are baseline across the board. Colonies looking for more protective clothing are better off using leather, and colonies that need extreme weather resistance should instead invest in hairy livestock, as sheared wool provides extreme temperature resistance.