Difference between revisions of "Drug lab"
(type: Production -> Building; type2: -> Production; placeable: Yes -> true; size: 1 ˣ 3 -> 3 ˣ 1; beauty: 0 -> -; power: 0 -> -; flammability: 1.0 -> 1; research: Drug Production -> Drug production; path cost: - -> 50; passability: - -> pass through only; cover: - -> 0.5; minifiable: - -> true; mass base: - -> 20; sell price multiplier: - -> 0.7; terrain affordance: - -> medium;) |
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− | {{Stub}}{{infobox main|production | + | {{Stub}}{{infobox main|production| |
− | | name = Drug lab | + | |name = Drug lab |
− | | image = Drug lab.png | + | |image = Drug lab.png |
− | | imagesize = 192px | + | |imagesize = 192px |
− | | description = A work bench equipped with containers, heaters, and measurement | + | |description = A work bench equipped with containers, heaters, and measurement devices for producing various drugs. |
− | | type = | + | |type = Building |
− | | type2 = | + | |type2 = Production |
− | | placeable = | + | |placeable = true |
− | | | + | |path cost = 50 |
− | | | + | |passability = pass through only |
− | | | + | |cover = 0.5 |
− | | | + | |minifiable = true |
− | | flammability = 1. | + | |size = 3 ˣ 1 |
− | | facility = tool cabinet | + | |mass base = 20 |
− | | | + | |flammability = 1 |
− | | | + | |hp = 120 |
− | | work to make = 3500 | + | |sell price multiplier = 0.7 |
− | | resource 1 = Stuff | + | |terrain affordance = medium |
− | | resource 1 amount = 50 | + | |facility = tool cabinet |
− | | resource 2 = Steel | + | |research = Drug production |
− | | resource 2 amount = 75 | + | |skill 1 = Construction |
− | | resource 3 = Component | + | |skill 1 level = 4 |
− | | resource 3 amount = 6 | + | |work to make = 3500 |
− | + | |stuff tags = Metallic, Woody | |
− | + | |resource 1 = Stuff | |
+ | |resource 1 amount = 50 | ||
+ | |resource 2 = Steel | ||
+ | |resource 2 amount = 75 | ||
+ | |resource 3 = Component | ||
+ | |resource 3 amount = 6 | ||
}} | }} | ||
The '''drug lab''' can be built upon researching [[Research#Drug production|Drug Production]], however colonists who are incapable of intellectual work can't use it. | The '''drug lab''' can be built upon researching [[Research#Drug production|Drug Production]], however colonists who are incapable of intellectual work can't use it. |
Revision as of 13:04, 11 October 2021
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Drug lab
A work bench equipped with containers, heaters, and measurement devices for producing various drugs.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 120
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
- Facility
- Tool cabinet
Creation
- Required Research
- Drug production
- Skill Required
- Construction 4
- Work To Make
- 3,500 ticks (58.33 secs)
- Stuff Tags
- Metallic, Woody
The drug lab can be built upon researching Drug Production, however colonists who are incapable of intellectual work can't use it. Colonists must be assigned to crafting to use this.
Acquisition
It cannot be traded for, so to have one you must construct it. This requires the research of drug production, a construction skill of at least 4, and 50 Stuff (Metallic/Woody, 500 for SMVs), 75 Steel, 6 Components in 3,500 ticks (58.33 secs) after the research Drug production has been completed. Despite the intellectual skill being a large factor in using the lab, the building of one does not seem to rely on it.
Summary
The following items can be crafted at the drug lab.
Analysis
The ability to craft industrial medicine can be very useful, but while two of the ingredients (herbal medicine and 3 cloth) can be simply grown, neutroamine must be traded for. Overall it is cheaper to craft it, coming in at a third of the base price of the product, but requires plant material.
Aside from medicinal purposes, it can also be a very large source of income. Growing psychoid leaves and mass-producing Yayo or Flake can be hugely profitable.
Stats table
Drug lab | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (2.43 mins) | 8,750240 | 75% | 405 |
Gold | 20 | ticks (52.5 secs) | 3,15072 | 40% | 5,345 |
Plasteel | 0 | ticks (2.14 mins) | 7,700336 | 0% | 810 |
Silver | 6 | ticks (58.33 secs) | 3,50084 | 40% | 845 |
Steel | 0 | ticks (58.33 secs) | 3,500120 | 40% | 440 |
Uranium | 0 | ticks (1.85 mins) | 6,650300 | 0% | 660 |
Wood | 0 | ticks (40.83 secs) | 2,45078 | 100% | 405 |