Difference between revisions of "Template:Floor Table Row"
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(Adding "fine floor" marker) |
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<includeonly> | <includeonly> | ||
|- | |- | ||
− | ! style="text-align:left" | | + | ! style="text-align:left" | {{DLC Icons|{{{?Name}}} }} |
− | |||
− | |||
− | }} | ||
| {{#switch: {{{?Name}}} | | {{#switch: {{{?Name}}} | ||
− | | Fine carpet | Hex carpet | Morbid carpet = | + | | Carpet | Fine carpet | Hex carpet | Morbid carpet = 63 [[color]]s |
− | | Burned floor = Carpet | + | | Burned floor = Carpet, Straw matting, Wood floor |
− | |||
| Mindbend carpet = Diamond, Purple, Green, Blue, Yellow | | Mindbend carpet = Diamond, Purple, Green, Blue, Yellow | ||
| Fine stone tile | Flagstone | Smooth stone | Stone tile | Totemic stone tile | Morbid stone tile | Spikecore stone tile = Limestone, Marble, Granite, Sandstone, Slate | | Fine stone tile | Flagstone | Smooth stone | Stone tile | Totemic stone tile | Morbid stone tile | Spikecore stone tile = Limestone, Marble, Granite, Sandstone, Slate | ||
| #default = – | | #default = – | ||
}} | }} | ||
− | | {{# | + | | {{#if: {{#pos: {{Q|{{{?Name}}}|Category}} | Fine floor}} | {{Check}} | {{Cross}} }} |
− | | | ||
− | | | ||
− | }} | ||
| {{#switch: {{{?Name}}} | | {{#switch: {{{?Name}}} | ||
| Fungal gravel = Overhead mountain | | Fungal gravel = Overhead mountain | ||
− | | Smooth stone = Rough stone/<br>Rough-hewn stone | + | | Smooth stone = Rough stone/<br/>Rough-hewn stone |
+ | | Burned floor = Any Carpet/Straw matting/Wood floor | ||
+ | | Void metal = – | ||
| #default = {{Required Resources|{{{?Name}}}|sep= + |simple=1}} | | #default = {{Required Resources|{{{?Name}}}|sep= + |simple=1}} | ||
}} | }} | ||
− | | {{ | + | | {{#switch: {{{?Name}}} |
+ | | Burned floor | ||
+ | | Flesh | ||
+ | | Void metal = – | ||
+ | | #default = {{Ticks|{{Q|{{{?Name}}}|Work To Make}} }} | ||
+ | }} | ||
| {{Q|{{{?Name}}}|Beauty}} | | {{Q|{{{?Name}}}|Beauty}} | ||
− | | {{%|{{Q|{{{?Name}}}|Move Speed Factor}}}} | + | | {{%|{{Q|{{{?Name}}}|Move Speed Factor}} }} |
− | | {{%|{{Q|{{{?Name}}}|Flammability Base}}}} | + | | {{%|{{Q|{{{?Name}}}|Flammability Base}} }} |
| {{Q|{{{?Name}}}|Cleanliness|0}} | | {{Q|{{{?Name}}}|Cleanliness|0}} | ||
+ | | {{%|{{Q|{{{?Name}}}|Cleaning Time Factor}}}} | ||
+ | | {{%|{{Q|{{{?Name}}}|Filth Multiplier}}}} | ||
| {{Q|{{{?Name}}}|Market Value Base|0}} | | {{Q|{{{?Name}}}|Market Value Base|0}} | ||
− | </includeonly><noinclude> | + | </includeonly><noinclude>{{Documentation}}</noinclude> |
− | {{Documentation}} | ||
− | </noinclude> |
Latest revision as of 20:51, 27 October 2024
Usage[edit]
This template is meant to be used to compare different types of flooring like on floors and fine floor.
Example 1[edit]
{| {{STDT| sortable c_25 text-center}} ! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" | Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth |- {{#ask: [[Name::Fine carpet||Sterile tile||Smooth stone||Fungal gravel||Burned floors]] | named args = yes | ?Name = ?Name | format = template | template = Floor Table Row }} |}
Would produce:
Name | Variants | Fine | Resources per tile | Work to Build | Beauty | Move Speed Modifier | Flammability | Cleanliness | Cleaning Time Multiplier | Filth Multiplier | Wealth |
---|---|---|---|---|---|---|---|---|---|---|---|
Fine carpet | 63 colors | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 100% | 67 | |
Fungal gravel | – | Overhead mountain | 1,000 ticks (16.67 secs) | -1 | 87% | 0% | -1 | 100% | 100% | 0 | |
Smooth stone | Limestone, Marble, Granite, Sandstone, Slate | Rough stone/ Rough-hewn stone |
2,800 ticks (46.67 secs) | 2 | 100% | 0% | 0 | Expression error: Missing operand for *.% | Expression error: Missing operand for *.% | 5 | |
Sterile tile | – | 3 + 12 | 1,600 ticks (26.67 secs) | -1 | 100% | 0% | 0.6 | 60% | 100% | 24 |
Example 2[edit]
{| {{STDT| sortable c_25 text-center}} ! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" | Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth |- {{#ask: [[Type::Floor]] [[Name::!Rough stone]] [[Name::!Rough-hewn stone]] | named args = yes | ?Name = ?Name | format = template | template = Floor Table Row | sort = From DLC, Name }} |}
Would produce:
Name | Variants | Fine | Resources per tile | Work to Build | Beauty | Move Speed Modifier | Flammability | Cleanliness | Cleaning Time Multiplier | Filth Multiplier | Wealth |
---|---|---|---|---|---|---|---|---|---|---|---|
Burned floor | Carpet, Straw matting, Wood floor | Any Carpet/Straw matting/Wood floor | – | -6 | 93% | 0% | 0 | 100% | 100% | 0 | |
Carpet | 63 colors | 7 | 800 ticks (13.33 secs) | 2 | 100% | 32% | 0 | 200% | 100% | 13 | |
Concrete | – | 1 | 100 ticks (1.67 secs) | -1 | 100% | 0% | 0 | 80% | 100% | 2.3 | |
Flagstone | Limestone, Marble, Granite, Sandstone, Slate | 4 (Stony) | 500 ticks (8.33 secs) | 0 | 100% | 0% | 0 | 80% | 100% | 5.5 | |
Gold tile | – | 70 | 800 ticks (13.33 secs) | 11 | 100% | 0% | 0.2 | 60% | 100% | 705 | |
Paved tile | – | 2 | 300 ticks (5 secs) | 0 | 100% | 0% | 0 | 80% | 100% | 4.9 | |
Silver tile | – | 70 | 800 ticks (13.33 secs) | 4 | 100% | 0% | 0.2 | 60% | 100% | 73 | |
Steel tile | – | 7 | 800 ticks (13.33 secs) | 0 | 100% | 0% | 0.2 | 60% | 100% | 16 | |
Sterile tile | – | 3 + 12 | 1,600 ticks (26.67 secs) | -1 | 100% | 0% | 0.6 | 60% | 100% | 24 | |
Stone tile | Limestone, Marble, Granite, Sandstone, Slate | 4 (Stony) | 1,100 ticks (18.33 secs) | 1 | 100% | 0% | 0 | 80% | 100% | 8 | |
Straw matting | – | 2 | 120 ticks (2 secs) | -1 | 93% | 150% | -0.1 | 100% | 5% | 1.6 | |
Wood floor | – | 3 | 85 ticks (1.42 secs) | 0 | 100% | 22% | 0 | 100% | 100% | 3.9 | |
Bioferrite plate | – | 4 | 840 ticks (14 secs) | -2 | 100% | 15% | 0 | 60% | 100% | 5.5 | |
Flesh | – | – | -10 | 87% | 32% | -3 | 150% | Expression error: Missing operand for *.% | 0 | ||
Void metal | – | – | – | 0 | 100% | 0% | 1 | 60% | 100% | 0 | |
Fungal gravel | – | Overhead mountain | 1,000 ticks (16.67 secs) | -1 | 87% | 0% | -1 | 100% | 100% | 0 | |
Hex carpet | 63 colors | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 100% | 67 | |
Hex tile | – | 12 | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 60% | 100% | 41 | |
Mindbend carpet | Diamond, Purple, Green, Blue, Yellow | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 100% | 67 | |
Morbid carpet | 63 colors | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 100% | 67 | |
Morbid stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 100% | 36 | |
Spikecore plates | – | 12 | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 60% | 100% | 41 | |
Spikecore stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 100% | 36 | |
Totemic boards | – | 20 | 5,000 ticks (1.39 mins) | 3 | 100% | 22% | 0 | 100% | 100% | 42 | |
Totemic stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 100% | 36 | |
Fine carpet | 63 colors | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 100% | 67 | |
Fine stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 100% | 36 |
The above documentation is transcluded from Template:Floor Table Row/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |