Difference between revisions of "Gibbet cage"
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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{Infobox main|misc |
− | + | | name = Gibbet cage | |
− | |name = Gibbet cage | + | | image = Gibbet cage.png |
− | |image = Gibbet cage.png | + | | description = A metal cage for holding and displaying corpses. This horrifying sight inspires terror and disgust in observers. It is an especially brutal and effective way to terrorize slaves. |
− | |description = A | + | | type = Building |
− | |type = Building | + | | type2 = Ideology (Buildings) |
− | |type2 = | + | | placeable = true |
− | |placeable = true | + | | path cost = 42 |
− | |path cost = 42 | + | | passability = pass through only |
− | |passability = pass through only | + | | blockswind = true |
− | |blockswind = true | + | | cover = 0.5 |
− | |cover = 0.5 | + | | minifiable = true |
− | |minifiable = true | + | | size = 1 ˣ 1 |
− | |size = 1 ˣ 1 | + | | mass base = 25 |
− | |mass base = 25 | + | | flammability = 0 |
− | |flammability = 0 | + | | hp = 150 |
− | |hp = 150 | + | | sell price multiplier = 0.7 |
− | |sell price multiplier = 0.7 | + | | terrain affordance = medium |
− | |terrain affordance = medium | + | | thingCategories = BuildingsMisc |
− | |thingCategories = BuildingsMisc | + | | skill 1 = Construction |
− | |skill 1 = Construction | + | | skill 1 level = 4 |
− | |skill 1 level = 4 | + | | work to make = 1600 |
− | |work to make = 1600 | + | | stuff tags = Metallic |
− | |stuff tags = Metallic | + | | resource 1 = Stuff |
− | |resource 1 = Stuff | + | | resource 1 amount = 60 |
− | |resource 1 amount = 60 | + | | has quality = true |
− | |page verified for version = 1.3.3087 | + | | page verified for version = 1.3.3087 |
}} | }} | ||
− | A ''' | + | A '''gibbet cage''' is a misc item added by the [[Ideology DLC]]. It stores [[human]] [[corpse]]s to inflict [[terror]] on nearby pawns. |
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
They can also be from certain raiding quest maps. | They can also be from certain raiding quest maps. | ||
== Summary == | == Summary == | ||
+ | {{Stub|section=1|reason=Inadequate summary and mechanics description}} | ||
If the cage contains a corpse then +25% [[Terror]], otherwise does nothing. Similar to shelves in that stored corpses don't give viewed a corpse thoughts. | If the cage contains a corpse then +25% [[Terror]], otherwise does nothing. Similar to shelves in that stored corpses don't give viewed a corpse thoughts. | ||
== Analysis == | == Analysis == | ||
+ | {{Stub|section=1|reason=Missing analysis}} | ||
? | ? | ||
− | {{Building | + | |
+ | {{Building Stats Table}} | ||
== Trivia == | == Trivia == | ||
− | Until [[Version/0.4.460|Alpha 4]], there was another version of the gibbet cage that which caused "Fear" mood | + | Until [[Version/0.4.460|Alpha 4]], there was another version of the gibbet cage that which caused a "Fear" mood penalty to all characters passing nearby. The [[Ideology DLC]] re-added the gibbet cage with different mechanics. |
<gallery> | <gallery> | ||
Line 51: | Line 54: | ||
== Version history == | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | {{ | + | * [[Version/1.4.3704|1.4.3704]] - Fix: Gibbet cage description mentions they are made of "steel" but can actually be made of any metal. Description changed from ''{{Hover title|A steel cage for holding and displaying corpses. This horrifying sight inspires terror and disgust in observers. It is an especially brutal and effective way to terrorize slaves.|"A steel cage [...]"}}'' changed to ''{{Hover title|A metal cage for holding and displaying corpses. This horrifying sight inspires terror and disgust in observers. It is an especially brutal and effective way to terrorize slaves.|"A metal cage [...]"}}''. |
− | [[Category: | + | |
+ | {{Nav|ideology|wide}} | ||
+ | [[Category:Ideology (Buildings)]] |
Latest revision as of 06:12, 28 September 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Gibbet cage
A metal cage for holding and displaying corpses. This horrifying sight inspires terror and disgust in observers. It is an especially brutal and effective way to terrorize slaves.
Base Stats
- Type
- Building – Ideology (Buildings)
- Mass
- 25 kg
- HP
- 150
- Flammability
- 0%
- Path Cost
- 42 (24%)
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Blocks Wind
- True
- Terrain Affordance
- Medium
Creation
- Skill Required
- Construction 4
- Work To Make
- 1,600 ticks (26.67 secs)
- Stuff Tags
- Metallic
- Has Quality
- True
- thingCategories
- BuildingsMisc
A gibbet cage is a misc item added by the Ideology DLC. It stores human corpses to inflict terror on nearby pawns.
Acquisition[edit]
Gibbet cages can be constructed, each requiring 60 Stuff (Metallic, 600 for SMVs), 1,600 ticks (26.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 4.
They can also be from certain raiding quest maps.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Inadequate summary and mechanics description. |
If the cage contains a corpse then +25% Terror, otherwise does nothing. Similar to shelves in that stored corpses don't give viewed a corpse thoughts.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
?
Stats table
Feature | Toggle |
---|---|
Quality |
Gibbet cage | Beauty | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|
Quality | Material | |||||
Awful | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 30 |
Awful | Gold | -2 | ticks (24 secs) | 1,44090 | 0% | 3,005 |
Awful | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 275 |
Awful | Silver | -1 | ticks (26.67 secs) | 1,600105 | 0% | 305 |
Awful | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 60 |
Awful | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 185 |
Poor | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 45 |
Poor | Gold | 10 | ticks (24 secs) | 1,44090 | 0% | 4,505 |
Poor | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 415 |
Poor | Silver | 3 | ticks (26.67 secs) | 1,600105 | 0% | 455 |
Poor | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 90 |
Poor | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 280 |
Normal | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 59 |
Normal | Gold | 20 | ticks (24 secs) | 1,44090 | 0% | 6,005 |
Normal | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 555 |
Normal | Silver | 6 | ticks (26.67 secs) | 1,600105 | 0% | 605 |
Normal | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 120 |
Normal | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 370 |
Good | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 74 |
Good | Gold | 40 | ticks (24 secs) | 1,44090 | 0% | 6,505 |
Good | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 690 |
Good | Silver | 12 | ticks (26.67 secs) | 1,600105 | 0% | 755 |
Good | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 150 |
Good | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 465 |
Excellent | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 89 |
Excellent | Gold | 60 | ticks (24 secs) | 1,44090 | 0% | 7,005 |
Excellent | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 830 |
Excellent | Silver | 18 | ticks (26.67 secs) | 1,600105 | 0% | 910 |
Excellent | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 180 |
Excellent | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 555 |
Masterwork | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 149 |
Masterwork | Gold | 100 | ticks (24 secs) | 1,44090 | 0% | 8,005 |
Masterwork | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 1,380 |
Masterwork | Silver | 30 | ticks (26.67 secs) | 1,600105 | 0% | 1,515 |
Masterwork | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 300 |
Masterwork | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 925 |
Legendary | Bioferrite | 0 | ticks (1.11 mins) | 4,000300 | 0% | 295 |
Legendary | Gold | 160 | ticks (24 secs) | 1,44090 | 0% | 9,005 |
Legendary | Plasteel | 0 | ticks (58.67 secs) | 3,520420 | 0% | 2,765 |
Legendary | Silver | 48 | ticks (26.67 secs) | 1,600105 | 0% | 3,030 |
Legendary | Steel | 0 | ticks (26.67 secs) | 1,600150 | 0% | 600 |
Legendary | Uranium | 0 | ticks (50.67 secs) | 3,040375 | 0% | 1,855 |
Trivia[edit]
Until Alpha 4, there was another version of the gibbet cage that which caused a "Fear" mood penalty to all characters passing nearby. The Ideology DLC re-added the gibbet cage with different mechanics.
Version history[edit]
- Ideology DLC Release - Added.
- 1.4.3704 - Fix: Gibbet cage description mentions they are made of "steel" but can actually be made of any metal. Description changed from "A steel cage [...]" changed to "A metal cage [...]".