Difference between revisions of "Tribes/Pawns"
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m (Pawn Kinds (Breacher + Tribal child)) |
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<onlyinclude><div><li style="display: inline-table;"> | <onlyinclude><div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Kind | + | ! Pawn Kind !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Tribes/Pawns|action=edit}} edit]] |
<!-- 9 columns; 1 bold, 8 normal: --> | <!-- 9 columns; 1 bold, 8 normal: --> | ||
<!-- defName="", label="", ParentName="", Name="TribalBase", Abstract="True" | <!-- defName="", label="", ParentName="", Name="TribalBase", Abstract="True" | ||
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<!-- defName="Tribal_Child", label="villager", ParentName="TribalBase", Name="TribalChildBase" --> | <!-- defName="Tribal_Child", label="villager", ParentName="TribalBase", Name="TribalChildBase" --> | ||
|- id="Tribal child" | |- id="Tribal child" | ||
− | ! Villager | + | ! Villager<br>[[File:Tribal child.png]] |
− | + | | 30 || '''HP:''' 50~180%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 180~350<br /><!-- | | '''Budget''': 180~350<br /><!-- | ||
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<!-- defName="Tribal_Penitent", label="penitent", ParentName="TribalBase", Name="TribalPenitentBase" --> | <!-- defName="Tribal_Penitent", label="penitent", ParentName="TribalBase", Name="TribalPenitentBase" --> | ||
|- id="Tribal penitent" | |- id="Tribal penitent" | ||
− | ! Penitent | + | ! Penitent<br>[[File:Tribal penitent.png]] |
− | + | | 40 || '''HP:''' 20~110%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 50~100<br /><!-- | | '''Budget''': 50~100<br /><!-- | ||
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<!-- defName="Tribal_Archer", label="archer", ParentName="TribalBase", Name="TribalArcherBase" --> | <!-- defName="Tribal_Archer", label="archer", ParentName="TribalBase", Name="TribalArcherBase" --> | ||
|- id="Tribal archer" | |- id="Tribal archer" | ||
− | ! Archer | + | ! Archer<br>[[File:Tribal archer.png]] |
− | + | | 45 || '''HP:''' 50~180%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 180~350<br /><!-- | | '''Budget''': 180~350<br /><!-- | ||
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<!-- defName="Tribal_Warrior", label="warrior", ParentName="TribalBase", Name="TribalWarriorBase" --> | <!-- defName="Tribal_Warrior", label="warrior", ParentName="TribalBase", Name="TribalWarriorBase" --> | ||
|- id="Tribal warrior" | |- id="Tribal warrior" | ||
− | ! Warrior | + | ! Warrior<br>[[File:Tribal warrior.png]] |
− | + | | 50 || '''HP:''' 50~180%<br />'''Avg. Quality:''' Poor | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~300<br /><!-- | | '''Budget''': 200~300<br /><!-- | ||
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<!-- defName="Tribal_Breacher", label="breacher", ParentName="TribalBase", Name="", Abstract="" --> | <!-- defName="Tribal_Breacher", label="breacher", ParentName="TribalBase", Name="", Abstract="" --> | ||
|- id="Tribal breacher" | |- id="Tribal breacher" | ||
− | ! Breacher | + | ! Breacher<br>[[File:Tribal breacher.png|Tribal breacher]] |
− | + | | 55 || '''HP:''' 50~180%<br />'''Avg. Quality:''' Poor | |
| '''Budget''' 200~300<br />'''Required:''' {{Icon Small|Veil|24}} [[Veil]]<br />'''Available:''' {{#ask:[[Tags::Neolithic]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | | '''Budget''' 200~300<br />'''Required:''' {{Icon Small|Veil|24}} [[Veil]]<br />'''Available:''' {{#ask:[[Tags::Neolithic]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
| '''Budget:''' 150~150<br />'''Available:''' {{Gear List|budget=150|WeaponTags|NeolithicMeleeDestructive}} | | '''Budget:''' 150~150<br />'''Available:''' {{Gear List|budget=150|WeaponTags|NeolithicMeleeDestructive}} | ||
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<!-- defName="Tribal_Hunter", label="hunter", ParentName="TribalBase", Name="Tribal_Hunter" --> | <!-- defName="Tribal_Hunter", label="hunter", ParentName="TribalBase", Name="Tribal_Hunter" --> | ||
|- id="Tribal hunter" | |- id="Tribal hunter" | ||
− | ! Hunter | + | ! Hunter<br>[[File:Tribal hunter.png]] |
− | + | | 60 || '''HP:''' 50~180% | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~300<br /><!-- | | '''Budget''': 200~300<br /><!-- | ||
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<!-- defName="Tribal_Trader", label="trader", ParentName="Tribal_Hunter", Name="" --> | <!-- defName="Tribal_Trader", label="trader", ParentName="Tribal_Hunter", Name="" --> | ||
|- id="Tribal trader" | |- id="Tribal trader" | ||
− | ! Trader | + | ! Trader<br>[[File:Tribal trader.png]] |
− | + | | 60 || '''HP:''' 50~180% | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~300<br /><!-- | | '''Budget''': 200~300<br /><!-- | ||
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<!-- defName="Tribal_Berserker", label="berserker", ParentName="TribalBase", Name="" --> | <!-- defName="Tribal_Berserker", label="berserker", ParentName="TribalBase", Name="" --> | ||
|- id="Tribal berserker" | |- id="Tribal berserker" | ||
− | ! Berserker | + | ! Berserker<br>[[File:Tribal berserker.png]] |
− | + | | 65 || - | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~550<br /><!-- | | '''Budget''': 200~550<br /><!-- | ||
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<!-- defName="Tribal_HeavyArcher", label="heavy archer", ParentName="TribalBase", Name="" --> | <!-- defName="Tribal_HeavyArcher", label="heavy archer", ParentName="TribalBase", Name="" --> | ||
|- id="Tribal heavy archer" | |- id="Tribal heavy archer" | ||
− | ! Heavy archer | + | ! Heavy archer<br>[[File:Tribal heavy archer.png]] |
− | + | | 75 || - | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 200~550<br /><!-- | | '''Budget''': 200~550<br /><!-- | ||
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<!-- defName="Tribal_ChiefMelee", label="berserker chief", ParentName="TribalChiefBase", Name="" --> | <!-- defName="Tribal_ChiefMelee", label="berserker chief", ParentName="TribalChiefBase", Name="" --> | ||
|- id="Tribal berserker chief" | |- id="Tribal berserker chief" | ||
− | ! Berserker chief | + | ! Berserker chief<br>[[File:Tribal berserker chief.png]] |
− | + | | 85 || '''Avg. Quality:''' Normal | |
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 450~750<br /><!-- | | '''Budget''': 450~750<br /><!-- | ||
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<!-- defName="Tribal_ChiefRanged", label="archer chief", ParentName="TribalChiefBase", Name="" --> | <!-- defName="Tribal_ChiefRanged", label="archer chief", ParentName="TribalChiefBase", Name="" --> | ||
|- id="Tribal archer chief" | |- id="Tribal archer chief" | ||
− | ! Archer chief | + | ! Archer chief |
− | + | <br>[[File:Tribal archer chief.png]] | |
+ | | 85 || '''Avg. Quality:''' Normal | ||
<!-- Apparel --> | <!-- Apparel --> | ||
| '''Budget''': 450~750<br /><!-- | | '''Budget''': 450~750<br /><!-- |
Latest revision as of 21:04, 25 August 2024
Pawn Kind | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Villager |
30 | HP: 50~180% Avg. Quality: Poor |
Budget: 180~350 Available: Broadwrap , Headwrap , Kid parka , Kid tribalwear |
Budget: 0 |
Budget: 50~50 3% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
51x | Pawn Group Development Stage: Child Race: Human Default Faction Type: Civil Tribe Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 17~27 |
Penitent |
40 | HP: 20~110% Avg. Quality: Poor |
Budget: 50~100 Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 90~150 Available: Knife, Club |
Budget: 50~50 15% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
0 Nutrition | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Chemical Addiction Chance: 10% Initial Will Range: 0~1 Initial Resistance Range: 10~17 |
Archer |
45 | HP: 50~180% Avg. Quality: Poor |
Budget: 180~350 Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 80~80 Available: Short bow |
Budget: 50~50 3% chance to have one of the following: Denture, Wooden hand, Wooden foot, Peg leg |
51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Disallowed Traits: Brawler Required Work Tags: Violent Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 17~27 |
Warrior |
50 | HP: 50~180% Avg. Quality: Poor |
Budget: 200~300 Required: Veil Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 150~150 Available: Ikwa |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe canBeSapper Required Work Tags: Violent Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 5~9 |
Breacher |
55 | HP: 50~180% Avg. Quality: Poor |
Budget 200~300 Required: Veil Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 150~150 Available: Breach axe |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Chemical Addiction Chance: 5% Initial Will Range: 1~3 Initial Resistance Range: 12~19 Can Be Sapper: true Is Good Breacher: true |
Hunter |
60 | HP: 50~180% | Budget: 200~300 Required: Veil Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 100~100 Available: Recurve bow |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Backstories: Tribal (Childhood) and Tribal Hunter (Adulthood) Disallowed Traits: Brawler Required Work Types: Violent Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 10~16 |
Trader |
60 | HP: 50~180% | Budget: 200~300 Required: Tribal headdress Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 100~100 Available: Recurve bow |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Backstories: Tribal (Childhood) and Tribal Hunter (Adulthood) Disallowed Traits: Brawler Required Work Types: Violent Trader Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 9~15 |
Berserker |
65 | - | Budget: 200~550 Required: War mask Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 300~300 Available: Spear |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe canBeSapper Required Work Tags: Violent Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 13~20 |
Heavy archer |
75 | - | Budget: 200~550 Required: War mask Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 250~250 Available: Greatbow, Pila |
- | 51x | Age Range: Up to 60 Race: Human Default Faction Type: Civil Tribe Disallowed Traits: Brawler Required Work Tags: Violent Chemical Addiction Chance: 5% Initial Will Range: 2~4 Initial Resistance Range: 14~22 |
Berserker chief |
85 | Avg. Quality: Normal | Budget: 450~750 Required: Tribal headdress, Plate armor Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 500~1000 Available: Longsword, Spear |
- | 51x | Age Range: 30~999 Race: Human Default Faction Type: Civil Tribe Faction Leader canBeSapper Required Work Tags: Violent Chemical Addiction Chance: 5% Initial Will Range: 3~5 Initial Resistance Range: 38~58 |
Archer chief | 85 | Avg. Quality: Normal | Budget: 450~750 Required: Tribal headdress, Plate armor Available: Broadwrap , Headwrap , Visage mask , Parka, Tribalwear |
Budget: 500~1000 Available: Greatbow |
- | 51x | Age Range: 30~999 Race: Human Default Faction Type: Civil Tribe Faction Leader canBeSapper Required Work Tags: Violent Disallowed Traits: Brawler Chemical Addiction Chance: 5% Initial Will Range: 3~5 Initial Resistance Range: 16~26 |