Difference between revisions of "Pirates/Pawns"
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+ | <onlyinclude><div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type | + | ! Pawn Type !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Pirates/Pawns|action=edit}} edit]] |
− | + | <!-- 9 columns; 1 bold, 8 normal: --> | |
− | ! Drifter | + | <!-- defName="", label="", ParentName="", Name="PirateBase", Abstract="True" |
− | |[[File: | + | |- id="Name" |
− | |- | + | ! Name |
− | ! Scavenger | + | | [[File:Name.png]] || CP || '''HP:''' <br />'''Avg. Quality:''' |
− | |[[File: | + | | '''Budget''': <br />'''Allow Headgear Chance:''' <br />'''Available:''' {{#ask:[[Tags::]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} |
− | |- | + | | '''Budget''': <br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=|WeaponTags|}} |
− | ! | + | | '''Budget''': <br />% chance to have one of the following: {{Gear List|budget=|TechHediffsTags|}} |
− | |[[File: | + | | 2.55 Nutrition |
− | |- | + | | '''Age Range:''' Any<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': <br />'''Initial Resistance Range''': |
− | ! Pirate | + | --> |
− | |[[File: | + | <!-- defName="Drifter", label="drifter", ParentName="PirateBase", Name="DrifterBase", Abstract="" --> |
− | | | + | |- id="Drifter" |
− | |} | + | ! Drifter<br>[[File:Drifter.png]] |
+ | | 35 || '''HP:''' 20~60%<br />'''Avg. Quality:''' Poor | ||
+ | <!-- Apparel --> | ||
+ | | '''Budget''': 90~280<br /><!-- | ||
+ | -->'''Allow Headgear Chance:''' 20%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | <!-- Weapons --> | ||
+ | | '''Budget''': 60~200<br /><!-- | ||
+ | -->'''Biocoded Chance:''' 10%<br /><!-- | ||
+ | -->'''Available:''' <br />{{Gear List|budget=200|WeaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} | ||
+ | <!-- Tech --> | ||
+ | | '''Budget''': 50~50<br /><!-- | ||
+ | -->15% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | ||
+ | | 0 Nutrition<br />10% chance for: 1x {{Icon Small|Herbal medicine|24}} [[Herbal medicine]] | ||
+ | <!-- Additional Info --> | ||
+ | | '''Age Range:''' Any<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 0~1<br />'''Initial Resistance Range''': 7~12 | ||
+ | <!-- defName="", label="", ParentName="PirateBase", Name="PirateScavTierBase", Abstract="True" | ||
+ | |- id="Name" | ||
+ | ! Name | ||
+ | | [[File:Name.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor | ||
+ | | '''Budget''': <br />'''Allow Headgear Chance:''' 40%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | | '''Budget''': <br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=|WeaponTags|}} | ||
+ | | '''Budget''': 50~50<br />4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | ||
+ | | 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | | '''Age Range:''' Any<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': | ||
+ | --> | ||
+ | <!-- defName="Scavenger", label="scavenger gunner", ParentName="PirateScavTierBase", Name="ScavengerBase", Abstract="" --> | ||
+ | |- id="Scavenger gunner" | ||
+ | ! Scavenger gunner<br>[[File:Scavenger gunner.png]] | ||
+ | | 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor | ||
+ | <!-- Apparel --> | ||
+ | | '''Budget''': 300~500<br /><!-- | ||
+ | -->'''Allow Headgear Chance:''' 40%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | <!-- Weapons --> | ||
+ | | '''Budget''': 200~300<br /><!-- | ||
+ | -->'''Biocoded Chance:''' 10%<br /><!-- | ||
+ | -->'''Available:''' <br />{{Gear List|budget=300|WeaponTags|Gun}} | ||
+ | <!-- Tech --> | ||
+ | | '''Budget''': 50~50<br /><!-- | ||
+ | -->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | ||
+ | | 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | <!-- Additional Info --> | ||
+ | | '''Age Range:''' Any<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 17~26 | ||
+ | <!-- defName="Thrasher", label="scavenger thrasher", ParentName="PirateScavTierBase", Name="ThrasherBase", Abstract="" --> | ||
+ | |- id="Scavenger thrasher" | ||
+ | ! Scavenger thrasher<br>[[File:Scavenger thrasher.png]] | ||
+ | | 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor | ||
+ | <!-- Apparel --> | ||
+ | | '''Budget''': 300~800<br /><!-- | ||
+ | -->'''Allow Headgear Chance:''' 40%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||Outlander]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | <!-- Weapons --> | ||
+ | | '''Budget''': 100~160<br /><!-- | ||
+ | -->'''Biocoded Chance:''' 10%<br /><!-- | ||
+ | -->'''Available:''' <br />{{Gear List|budget=160|WeaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} | ||
+ | <!-- Tech --> | ||
+ | | '''Budget''': 50~50<br /><!-- | ||
+ | -->4% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}} | ||
+ | | 2.55 Nutrition<br />5% chance for: {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | <!-- Additional Info --> | ||
+ | | '''Age Range:''' Any<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 14~23 | ||
+ | <!-- defName="Pirate", label="pirate gunner", ParentName="PirateBase", Name="PirateKindBase", Abstract="" --> | ||
+ | |- id="Pirate gunner" | ||
+ | ! Pirate gunner<br>[[File:Pirate gunner.png]] | ||
+ | | 65 || '''HP:''' 70~230% | ||
+ | <!-- Apparel --> | ||
+ | | '''Budget''': 400~1000<br /><!-- | ||
+ | -->'''Allow Headgear Chance:''' 70%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=, }} | ||
+ | <!-- Weapons --> | ||
+ | | '''Budget''': 250~345<br /><!-- | ||
+ | -->'''Biocoded Chance:''' 20%<br /><!-- | ||
+ | -->'''Available:''' <br />{{Gear List|budget=345|WeaponTags|Gun}} | ||
+ | <!-- Tech --> | ||
+ | | '''Budget''': 50~800<br /><!-- | ||
+ | -->4% chance to have one of the following: {{Gear List|budget=800|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}} | ||
+ | | 2.55 Nutrition<br />10% chance of: 1x {{Icon Small|Medicine|24}} [[Medicine]] | ||
+ | <!-- Additional Info --> | ||
+ | | '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''Chemical Addiction Chance''': 12%<br />'''Initial Will Range''': 2~3<br />'''Initial Resistance Range''': 7~12 | ||
+ | |}</li></div></onlyinclude><noinclude>[[Category:Pawnkind tables]]</noinclude> |
Latest revision as of 21:15, 25 August 2024
Pawn Type | Combat Power | Gear | Apparel | Weapons | Tech | Inventory | Additional Info [edit] |
---|---|---|---|---|---|---|---|
Drifter |
35 | HP: 20~60% Avg. Quality: Poor |
Budget: 90~280 Allow Headgear Chance: 20% Available: Tuque, Cowboy hat, Bowler hat, Gas mask , Parka, Button-down shirt, Pants, T-shirt |
Budget: 60~200 Biocoded Chance: 10% Available: Knife, Club |
Budget: 50~50 15% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot |
0 Nutrition 10% chance for: 1x Herbal medicine |
Age Range: Any Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 0~1 Initial Resistance Range: 7~12 |
Scavenger gunner |
50 | HP: 40~110% Avg. Quality: Poor |
Budget: 300~500 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak jacket, Duster, Jacket, Parka, Button-down shirt, Pants, T-shirt |
Budget: 200~300 Biocoded Chance: 10% Available: Revolver, Autopistol, Machine pistol, Pump shotgun, Bolt-action rifle |
Budget: 50~50 4% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot |
2.55 Nutrition 5% chance for: Medicine |
Age Range: Any Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 1~3 Initial Resistance Range: 17~26 |
Scavenger thrasher |
50 | HP: 40~110% Avg. Quality: Poor |
Budget: 300~800 Allow Headgear Chance: 40% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak jacket, Duster, Jacket, Parka, Button-down shirt, Pants, T-shirt |
Budget: 100~160 Biocoded Chance: 10% Available: Axe , Knife, Mace, Gladius, Warhammer , Club |
Budget: 50~50 4% chance to have one of the following: Denture, Peg leg, Wooden hand, Wooden foot |
2.55 Nutrition 5% chance for: Medicine |
Age Range: Any Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (5% Commonality) canBeSapper: true Chemical Addiction Chance: 12% Initial Will Range: 1~3 Initial Resistance Range: 14~23 |
Pirate gunner |
65 | HP: 70~230% | Budget: 400~1000 Allow Headgear Chance: 70% Available: Bowler hat, Tuque, Cowboy hat, Gas mask , Flak helmet, Psychic foil helmet, Simple helmet, Flak vest, Flak jacket, Duster, Jacket, Parka, Button-down shirt, Pants, T-shirt... further results |
Budget: 250~345 Biocoded Chance: 20% Available: Revolver, Autopistol, Machine pistol, Bolt-action rifle, Pump shotgun, Incendiary launcher |
Budget: 50~800 4% chance to have one of the following: Denture, Wooden foot, Peg leg, Wooden hand, Cochlear implant, Prosthetic heart, Prosthetic leg, Prosthetic arm, Drill arm , Field hand , Aesthetic nose |
2.55 Nutrition 10% chance of: 1x Medicine |
Age Range: Up to 65 Race: Human Default Faction Type: Pirate Backstories: Cryptosleep (5% Commonality) Chemical Addiction Chance: 12% Initial Will Range: 2~3 Initial Resistance Range: 7~12 |