Difference between revisions of "Sacrificial flag"
(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> 0; hp: 50 -> 20; sell price multiplier: - -> 0.7; lightradius: - -> 10; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;) |
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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{Infobox main|misc |
− | + | | name = Sacrificial flag | |
− | |name = Sacrificial flag | + | | image = Sacrificial flag.png |
− | |image = Sacrificial flag.png | + | | description = A flag representing enemies, ready to be burned as part of a ritual. |
− | |description = A flag representing enemies, ready to be burned as part of a ritual. | + | | type = Building |
− | |type = Building | + | | type2 = Ideology (Buildings) |
− | |type2 = | + | | placeable = true |
− | |placeable = true | + | | passability = pass through only |
− | |passability = pass through only | + | | minifiable = true |
− | |minifiable = true | + | | size = 1 ˣ 1 |
− | |size = 1 ˣ 1 | + | | mass base = 5 |
− | |mass base = 5 | + | | flammability = 0 |
− | |flammability = 0 | + | | hp = 20 |
− | |hp = 20 | + | | sell price multiplier = 0.7 |
− | |sell price multiplier = 0.7 | + | | glowradius = 10 |
− | | | + | | glowcolor = (252, 187, 113) |
− | |terrain affordance = light | + | | terrain affordance = light |
− | |styledominance = 10 | + | | styledominance = 10 |
− | |thingCategories = BuildingsMisc | + | | thingCategories = BuildingsMisc |
− | |work to make = 3000 | + | | work to make = 3000 |
− | |resource 1 = Cloth | + | | resource 1 = Cloth |
− | |resource 1 amount = 40 | + | | resource 1 amount = 40 |
− | |resource 2 = Wood | + | | resource 2 = Wood |
− | |resource 2 amount = 40 | + | | resource 2 amount = 40 |
− | |page verified for version = 1.3.3069 | + | | page verified for version = 1.3.3069 |
}} | }} | ||
− | A '''Sacrificial flag''' is a | + | A '''Sacrificial flag''' is a [[ritual]] focus added by the [[Ideology DLC]]. It represents a colony's enemies and gives a focus for the symbol burning ritual. |
+ | == Acquisition == | ||
+ | Constructing a sacrificial flag requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. They require an ideoligion with a symbol burning ritual in order to be constructed. They must also be listed as a building on the ideoligion to be built. | ||
− | == | + | == Summary == |
− | + | {{Stub|section=1|reason= Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.}} | |
+ | Adding a symbol burning festival without giving your [[Ideoligion]] access to either the [[pyre]], sacrificial flag, or [[effigy]] will result in the ritual being impossible to complete. Despite being lit on fire as part of the symbol burning ritual, it has a flammability score of 0, and can't set it's surroundings on fire. | ||
− | ==Analysis== | + | == Analysis == |
− | + | {{Stub|section=1|reason= Missing analysis - Needs comparison to other burnables, comparison of its rituals to other choices etc.}} | |
+ | Compared to other objects for ritualistic burning, it can be hard to obtain due to it's need for cloth. Since it can't spread fire, it is safe to put in your temples for the room impressiveness bonus (although it does create a lot of filth). Symbol burning, compared to other rituals such as social festivals, can be sub-optimal as it consumes resources. | ||
+ | == Version history == | ||
+ | * [[Ideology DLC]] Release - Added. | ||
− | + | {{Nav|ideology|wide}} | |
− | + | [[Category:Ideology (Buildings)]] | |
− | {{ | ||
− | [[Category: |
Latest revision as of 07:10, 7 June 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Sacrificial flag
A flag representing enemies, ready to be burned as part of a ritual.
Base Stats
- Type
- Building – Ideology (Buildings)
- Mass
- 5 kg
- Style Dominance
- 10
- HP
- 20
- Flammability
- 0%
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Terrain Affordance
- Light
- Light Radius
- 7.17
Creation
- Work To Make
- 3,000 ticks (50 secs)
- thingCategories
- BuildingsMisc
A Sacrificial flag is a ritual focus added by the Ideology DLC. It represents a colony's enemies and gives a focus for the symbol burning ritual.
Acquisition[edit]
Constructing a sacrificial flag requires 40 Cloth, 40 Wood and 3,000 ticks (50 secs) of work. They require an ideoligion with a symbol burning ritual in order to be constructed. They must also be listed as a building on the ideoligion to be built.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.. |
Adding a symbol burning festival without giving your Ideoligion access to either the pyre, sacrificial flag, or effigy will result in the ritual being impossible to complete. Despite being lit on fire as part of the symbol burning ritual, it has a flammability score of 0, and can't set it's surroundings on fire.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis - Needs comparison to other burnables, comparison of its rituals to other choices etc.. |
Compared to other objects for ritualistic burning, it can be hard to obtain due to it's need for cloth. Since it can't spread fire, it is safe to put in your temples for the room impressiveness bonus (although it does create a lot of filth). Symbol burning, compared to other rituals such as social festivals, can be sub-optimal as it consumes resources.
Version history[edit]
- Ideology DLC Release - Added.