Difference between revisions of "Template:Floor Table Row"

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(Adding "fine floor" marker)
(Color variants got replaced by painting system)
Line 8: Line 8:
 
  | Fine carpet | Hex carpet | Morbid carpet = Burgundy, Indigo, White
 
  | Fine carpet | Hex carpet | Morbid carpet = Burgundy, Indigo, White
 
  | Burned floor = Carpet, Fine carpet, Straw matting, Wood
 
  | Burned floor = Carpet, Fine carpet, Straw matting, Wood
| Carpet = Cream, Dark, Blue, Green, Red
 
 
  | Mindbend carpet = Diamond, Purple, Green, Blue, Yellow
 
  | Mindbend carpet = Diamond, Purple, Green, Blue, Yellow
 
  | Fine stone tile | Flagstone | Smooth stone | Stone tile | Totemic stone tile | Morbid stone tile | Spikecore stone tile = Limestone, Marble, Granite, Sandstone, Slate
 
  | Fine stone tile | Flagstone | Smooth stone | Stone tile | Totemic stone tile | Morbid stone tile | Spikecore stone tile = Limestone, Marble, Granite, Sandstone, Slate

Revision as of 08:32, 16 November 2022

Documentation icon Template documentation[view] [edit] [history] [purge]

Usage

This template is meant to be used to compare different types of flooring like on floors and fine floor.

Example 1

{| {{STDT| sortable c_25 text-center}}
! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" |  Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier  !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth
|-
{{#ask: [[Name::Fine carpet||Sterile tile||Smooth stone||Fungal gravel||Burned floors]]
 | named args = yes
 | ?Name = ?Name
 | format = template
 | template = Floor Table Row
}}
|}

Would produce:

Name Variants Fine Resources per tile Work to Build Beauty Move Speed Modifier Flammability Cleanliness Cleaning Time Multiplier Filth Multiplier Wealth
Fine carpetContent added by the Royalty DLC Burgundy, Indigo, White Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 67
Fungal gravelContent added by the Ideology DLC Ex.png Overhead mountain 1,000 ticks (16.67 secs) -1 87% 0% -1 0
Smooth stone Limestone, Marble, Granite, Sandstone, Slate Ex.png Rough stone/
Rough-hewn stone
2,800 ticks (46.67 secs) 2 100% 0% 0 5
Sterile tile Ex.png Steel 3 +  Silver 12 1,600 ticks (26.67 secs) -1 100% 0% 0.6 24

Example 2

{| {{STDT| sortable c_25 text-center}}
! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" |  Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier  !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth
|-
{{#ask: [[Type::Floor]] [[Name::!Rough stone]] [[Name::!Rough-hewn stone]]
 | named args = yes
 | ?Name = ?Name
 | format = template
 | template = Floor Table Row
 | sort = From DLC, Name
}}
|}

Would produce:

Name Variants Fine Resources per tile Work to Build Beauty Move Speed Modifier Flammability Cleanliness Cleaning Time Multiplier Filth Multiplier Wealth
Burned floor Carpet, Fine carpet, Straw matting, Wood Ex.png Expression error: Unexpected < operator. -6 93% 0% 0 0
Carpet Ex.png Cloth 7 800 ticks (13.33 secs) 2 100% 32% 0 13
Concrete Ex.png Steel 1 100 ticks (1.67 secs) -1 100% 0% 0 2.3
Flagstone Limestone, Marble, Granite, Sandstone, Slate Ex.png Stuff 4 (Stony) 500 ticks (8.33 secs) 0 100% 0% 0 5.5
Gold tile Check.png Gold 70 800 ticks (13.33 secs) 11 100% 0% 0.2 705
Paved tile Ex.png Steel 2 300 ticks (5 secs) 0 100% 0% 0 4.9
Silver tile Check.png Silver 70 800 ticks (13.33 secs) 4 100% 0% 0.2 73
Steel tile Ex.png Steel 7 800 ticks (13.33 secs) 0 100% 0% 0.2 16
Sterile tile Ex.png Steel 3 +  Silver 12 1,600 ticks (26.67 secs) -1 100% 0% 0.6 24
Stone tile Limestone, Marble, Granite, Sandstone, Slate Ex.png Stuff 4 (Stony) 1,100 ticks (18.33 secs) 1 100% 0% 0 8
Straw matting Ex.png Hay 2 120 ticks (2 secs) -1 93% 150% -0.1 1.6
Wood floor Ex.png Wood 3 85 ticks (1.42 secs) 0 100% 22% 0 3.9
Bioferrite plate Ex.png Bioferrite 4 840 ticks (14 secs) -2 100% 15% 0 5.5
Flesh Ex.png Expression error: Unexpected < operator. -10 87% 32% -3 0
Void metal Ex.png Expression error: Unexpected < operator. 0 100% 0% 1 0
Fungal gravelContent added by the Ideology DLC Ex.png Overhead mountain 1,000 ticks (16.67 secs) -1 87% 0% -1 0
Hex carpetContent added by the Ideology DLC Burgundy, Indigo, White Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 67
Hex tileContent added by the Ideology DLC Check.png Steel 12 5,000 ticks (1.39 mins) 3 100% 0% 0 41
Mindbend carpetContent added by the Ideology DLC Diamond, Purple, Green, Blue, Yellow Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 67
Morbid carpetContent added by the Ideology DLC Burgundy, Indigo, White Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 67
Morbid stone tileContent added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 36
Spikecore platesContent added by the Ideology DLC Check.png Steel 12 5,000 ticks (1.39 mins) 3 100% 0% 0 41
Spikecore stone tileContent added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 36
Totemic boardsContent added by the Ideology DLC Check.png Wood 20 5,000 ticks (1.39 mins) 3 100% 22% 0 42
Totemic stone tileContent added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 36
Fine carpetContent added by the Royalty DLC Burgundy, Indigo, White Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 67
Fine stone tileContent added by the Royalty DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 36