Difference between revisions of "Ideology (Buildings)"
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| width=100px height=50px | {{Icon Small|Sleep accelerator|50}} | | width=100px height=50px | {{Icon Small|Sleep accelerator|50}} | ||
| width=100px height=50px | {{Icon Small|Skullspike|60}} | | width=100px height=50px | {{Icon Small|Skullspike|60}} | ||
− | | width=100px height=50px | {{Icon Small|Styling station| | + | | width=100px height=50px | {{Icon Small|Styling station|70}} |
|- align="center" | |- align="center" | ||
| <div><small>[[Pyre]]</small></div> | | <div><small>[[Pyre]]</small></div> |
Revision as of 04:32, 16 December 2023
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Architect Menu | Orders | Zone | Structure | Production | Furniture | Power | Security | Misc | Floors |
Recreation | Ship | Temperature | Special | Ideology (Buildings) | Biotech (Buildings) | Anomaly (Buildings) |
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Ideology (Buildings) are buildings that are listed in the Ideology-tab of the architect menu.