Difference between revisions of "Beauty"

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| description = How enjoyable an object is to be around and look at.
 
| description = How enjoyable an object is to be around and look at.
 
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Beauty is the unseen game mechanic that controls [[Characters]]' needs for a nice place to live. A character with a higher beauty value is in an area with decorations and pretty structure, and feels better than another character with a low beauty level.
 
  
==Levels of Beauty==
+
{{#ask: [[Beauty Base::+]]
Characters' beauty level is grouped into seven thresholds: Hideous, Very Ugly, Ugly, Normal, Pleasant, Very Pleasant, and Beautiful. Each threshold exhibits different effects on a character, especially their [[Thoughts]].
+
| ?Beauty Base
 
+
| sort = Beauty Base}}
The beauty levels are as follows:
 
{|class="wikitable"
 
|-
 
! Label
 
! Beauty
 
|-
 
| Hideous Environment
 
| Less than 15
 
|-
 
| Very Ugly Environment
 
| 15-30
 
|-
 
| Ugly Environment
 
| 30-42
 
|-
 
| Normal
 
| 42-58
 
|-
 
| Pleasant Environment
 
| 58-70
 
|-
 
| Very Pleasant Environment
 
| 70-85
 
|-
 
| Beautiful Environment
 
| Greater than 85
 
|}
 
 
 
==Measuring Beauty==
 
====Beauty Perspective Zone====
 
Humanoids take regular looks around their environment. Each time, they look at every object and square of flooring within their perspective zone - a circle of about 2 squares:
 
 
 
  <nowiki> X X X
 
X X X X X
 
X X H X X
 
X X X X X
 
  X X X</nowiki>
 
 
 
Where 'H' is the humanoid and each 'X' is an observed square.
 
 
 
Squares outside the room the humanoid is in are not part of the perspective zone.
 
 
 
====Calculating====
 
  <nowiki>Beauty = (Total of objects' beauty constants / Number of objects in perspective zone) + 50</nowiki>
 
 
 
When sleeping, the humanoid's beauty is the default: 50.
 
 
 
The beauty constant of "Filth" objects that are outdoors are multiplied by 0.3 during this calculation (because humanoids generally don't notice dirt on the ground outside)
 
 
 
======Beauty Constants======
 
Each object is labeled as one of the following constants, and the number associated is what is used when calculating the average for a humanoid's beauty:
 
 
 
{| class="wikitable"
 
|-
 
! Beauty Constant
 
! Value
 
|-
 
| Horrifying
 
| -500
 
|-
 
| Hideous
 
| -200
 
|-
 
| Ugly
 
| -60
 
|-
 
| UglyTiny
 
| -12
 
|-
 
| Neutral
 
| 0
 
|-
 
| NiceTiny
 
| 12
 
|-
 
| Nice
 
| 60
 
|-
 
| Gorgeous
 
| 200
 
|-
 
| Enchanting
 
| 500
 
|}
 
[[Category:Status Level]]
 

Revision as of 03:50, 23 February 2015