Difference between revisions of "Cowboy hat"

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(Basic infobox, how do you do insulation?)
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|sell = {{icon|silver|70}}
 
|sell = {{icon|silver|70}}
 
|buy = 25 [[textiles]] + 84 work
 
|buy = 25 [[textiles]] + 84 work
 +
|insulationheat = 8°C
 +
|armorblunt = 3%
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|armorsharp = 3%
 
}}</onlyinclude>
 
}}</onlyinclude>
 
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=Summary=
 +
====Overview & Obtaining====
 
Cowboy hats are the complimentary garment to [[Duster|Dusters]], both summing up the Western side of RimWorld, and along with that: providing thermal insulation. Cowboy Hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats are also unique in the respect that they provide a 15% bonus to social chat impact, which is down to their style.
 
Cowboy hats are the complimentary garment to [[Duster|Dusters]], both summing up the Western side of RimWorld, and along with that: providing thermal insulation. Cowboy Hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats are also unique in the respect that they provide a 15% bonus to social chat impact, which is down to their style.
  
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====Crafting====
 
As a complicated garment, Cowboy Hats can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
 
As a complicated garment, Cowboy Hats can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, [[Consciousness|consciousness]], [[Sight|sight]], and [[Manipulation|manipulation]].
  
 +
====Conclusion & Comparison====
 
Overall, Cowboy Hats can be quite important when it comes to survival in hotter climates as they provide half the thermal insulation that a Duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them. [[Tuque|Tuques]] are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.
 
Overall, Cowboy Hats can be quite important when it comes to survival in hotter climates as they provide half the thermal insulation that a Duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them. [[Tuque|Tuques]] are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.
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 +
=Insulation Information=
 +
The following table(s) will display how good a normal quality Cowboy Hat is at insulating when made from various materials...
 +
{{tag/Keeps Cool|8}}

Revision as of 07:19, 30 November 2016

Cowboy Hat

Cowboy Hat

"Stylish yet rugged, this hat keeps the sun and rain off - and it gives anyone who wears it a bit of extra charm. It is the most important part of traditional western attire."

Base Stats

Type
Apparel
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Armor

"°C" can not be assigned to a declared number type with value 8.
Insulation - Heat
Expression error: Unrecognized punctuation character "&". °C (Expression error: Unrecognized punctuation character "&". °F)
"%" can not be assigned to a declared number type with value 3.
Armor - Sharp
3%%
"%" can not be assigned to a declared number type with value 3.
Armor - Blunt
3%%

Summary

Overview & Obtaining

Cowboy hats are the complimentary garment to Dusters, both summing up the Western side of RimWorld, and along with that: providing thermal insulation. Cowboy Hats can be purchased, crafted, or stripped from Outlanders. Cowboy hats are also unique in the respect that they provide a 15% bonus to social chat impact, which is down to their style.

Crafting

As a complicated garment, Cowboy Hats can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A cowboy hat requires 25 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Conclusion & Comparison

Overall, Cowboy Hats can be quite important when it comes to survival in hotter climates as they provide half the thermal insulation that a Duster does, and therefore compliments it well. The social chat impact can also prove to be useful for wardens as relationships with prisoners will be built quicker, reducing the time it takes to recruit them. Tuques are only more viable in extreme cold climates, where temperatures can plummet below -30 Celsius.

Insulation Information

The following table(s) will display how good a normal quality Cowboy Hat is at insulating when made from various materials...

Keeps Cool
Maximum
Fabric Alpaca wool +128°C
Cloth +144°C
Devilstrand +192°C
Hyperweave +208°C
Megasloth wool +96°C
Muffalo wool +96°C
Synthread +176°C
Leather Bearskin +160°C
Birdskin +80°C
Bluefur +128°C
Camelhide +192°C
Chinchilla fur +128°C
Dog leather +128°C
Elephant leather +96°C
Foxfur +128°C
Heavy fur +112°C
Human leather +96°C
Lightleather +96°C
Lizardskin +96°C
Panthera fur +192°C
Patchleather +72°C
Plainleather +128°C
Rhinoceros leather +112°C
Thrumbofur +176°C
Wolfskin +128°C