Difference between revisions of "Psychic insanity lance"
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== Usage == | == Usage == | ||
− | Useful for making pesky [[triple rocket launcher]]/[[ | + | Useful for making pesky [[triple rocket launcher]]/[[doomsday rocket launcher]] raiders annihilate their companions. For best value, use it on enemies with durability enhancements such as [[go-juice]], the tough trait, power armor, or a [[shield belt]]. |
== Version history == | == Version history == |
Revision as of 07:13, 9 September 2020
Psychic insanity lance
One-use artifact that drives any character into a berserk state from any distance - even through walls.
Base Stats
- Type
- Artifact
- Mass
- 0.5 kg
- HP
- 80
- Flammability
- 0%
Armor
- Coverage
- Waist
- Layer
- Belt
A psychic insanity lance is a two-use artifact that can be equipped by pawns in the Utility slot. Once said pawn is drafted, it can be used to target any pawn on the map, even through walls, and the target will instantaneously go berserk.
Psychic Insanity lances can be purchased from Exotic Goods Traders or found in ancient shrines.
Usage
Useful for making pesky triple rocket launcher/doomsday rocket launcher raiders annihilate their companions. For best value, use it on enemies with durability enhancements such as go-juice, the tough trait, power armor, or a shield belt.
Version history
Prior to 1.2 it was a single-use artifact that could not be carried, and had to be activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate' manually.