Difference between revisions of "Sterile tile"
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== Acquisition == | == Acquisition == | ||
Sterile tiles can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each tile requires {{Required Resources}}, {{ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | Sterile tiles can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each tile requires {{Required Resources}}, {{ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
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+ | This tile is relatively slow to construct for a floor tile, taking almost 19x longer than a standard [[wood floor]]. | ||
==Analysis== | ==Analysis== |
Revision as of 11:16, 11 February 2022
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Sterile tile
Sterile tiles with special cleanliness-enhancing properties. Extra-clean rooms improve outcomes in hospitals and research labs. This tile is very slow to build.
Base Stats
- Type
- Floor
- Beauty
- 0
- Flammability
- 0%
Building
- Size
- 1 × 1
- Placeable
- True
- Cleanliness
- +0.6
- Move Speed Factor
- 100%
Creation
- Required Research
- Sterile materials
- Skill Required
- Construction 6
- Work To Make
- 1,600 ticks (26.67 secs)
Sterile tile is one of the floors that you can construct. It has the highest cleanliness stat of 0.6.
Acquisition
Sterile tiles can be constructed once the Sterile materials research project has been completed. Each tile requires 3 Steel, 12 Silvers, 1,600 ticks (26.67 secs) of work, and a Construction skill of 6.
This tile is relatively slow to construct for a floor tile, taking almost 19x longer than a standard wood floor.
Analysis
Sterile tiles decrease the probability of infection in a hospital and the probability of food poisoning in a kitchen. Since Research is also affected by room cleanliness, research will gain a slight bonus if done in a room with sterile tile.
Version history
- 0.12.906 - Added