Difference between revisions of "Mercenaries/Pawns"
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|- id="Boss" | |- id="Boss" | ||
! Boss | ! Boss | ||
− | |[[File:Elite1557.png]] || 150 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || May be faction leader | + | |[[File:Elite1557.png]] || 150 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || May be faction leader. 90% chance to wear headgear of some sort. 10% chance of a drug addition. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]]. Cannot have the [[Trait#Brawler|Brawler]] trait. |
Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} | Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} | ||
|}</onlyinclude> | |}</onlyinclude> | ||
[[Category:Characters]] | [[Category:Characters]] |