Difference between revisions of "Daylily"
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Daylilies are a quick and cheap way to increase a room's [[beauty]], and therefore, impressiveness. You don't even need a [[plant pot]]; keeping a patch of dirt, or simply keeping your entire floor as dirt, saves on having to build a pot in the first place. | Daylilies are a quick and cheap way to increase a room's [[beauty]], and therefore, impressiveness. You don't even need a [[plant pot]]; keeping a patch of dirt, or simply keeping your entire floor as dirt, saves on having to build a pot in the first place. | ||
− | In essence, they are a way to turn work time into positive moodlets, before you can build [[sculpture]]s for a more permanent mood increase. Daylilies take more work to maintain than [[rose]]s. However, | + | In essence, they are a way to turn work time into positive moodlets, before you can build [[sculpture]]s for a more permanent mood increase. Daylilies take more work to maintain than [[rose]]s. However, daylilies have a higher beauty. With a higher beauty per time sowing, they are better if you are growing multiple flowers in a single, centralized area. |
As shown in the picture, planting daylilies can have a large impact. With this example, colonists will gain a net {{+|10}} mood - +5 as a dining room, and +5 as a rec room. [[Filth]] would quickly lower this room back down to Somewhat impressive. But the simple addition of 3 [[dining chair]]s will bring this room up to 94 Impressiveness, which is enough to prevent small specks of filth from lowering it further. | As shown in the picture, planting daylilies can have a large impact. With this example, colonists will gain a net {{+|10}} mood - +5 as a dining room, and +5 as a rec room. [[Filth]] would quickly lower this room back down to Somewhat impressive. But the simple addition of 3 [[dining chair]]s will bring this room up to 94 Impressiveness, which is enough to prevent small specks of filth from lowering it further. |
Revision as of 22:39, 8 February 2023
Daylily
A cultivated flower with wide petals and a short lifespan. Daylilies are very beautiful, but must be replanted often.
Base Stats
- Type
- Plant – Decorative
- Beauty
- 18 (18)
- HP
- 85
- Flammability
- 100%
Ingestion
- Nutrition
- 0.05
Plant Stats
- Time to grow
- 1.5 days (2.77 days)
- Lifespan
- 4.5 days
- Work to Sow
- 540 ticks (9 secs)
- Work to Harvest
- 200 ticks (3.33 secs)
- Min Fertility
- 70%
- Fertility Sensitivity
- 100%
- Min light to grow
- 30%
- sowTags
- Ground, Decorative
A kind of plant that can provide lots of beauty, but needs to be replanted often. It can be grown indoors, simply using the light from standing lamps.
Analysis
Daylilies are a quick and cheap way to increase a room's beauty, and therefore, impressiveness. You don't even need a plant pot; keeping a patch of dirt, or simply keeping your entire floor as dirt, saves on having to build a pot in the first place.
In essence, they are a way to turn work time into positive moodlets, before you can build sculptures for a more permanent mood increase. Daylilies take more work to maintain than roses. However, daylilies have a higher beauty. With a higher beauty per time sowing, they are better if you are growing multiple flowers in a single, centralized area.
As shown in the picture, planting daylilies can have a large impact. With this example, colonists will gain a net +10 mood - +5 as a dining room, and +5 as a rec room. Filth would quickly lower this room back down to Somewhat impressive. But the simple addition of 3 dining chairs will bring this room up to 94 Impressiveness, which is enough to prevent small specks of filth from lowering it further.
Version history
- Beta 19/ 1.0 - Sow work 440 -> 600. Lifespan reduced