Difference between revisions of "Glowstool"
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Glowstool a.png|Glowstool variant A | Glowstool a.png|Glowstool variant A | ||
Glowstool b.png|Glowstool variant B | Glowstool b.png|Glowstool variant B | ||
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+ | Glowstool a old.png|Glowstool variant A old | ||
+ | Glowstool b old.png|Glowstool variant B old | ||
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Revision as of 18:23, 5 March 2023
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Glowstool
A small brown mushroom typically found in caves. It smells like an old, dirty rag pulled from the stomach of a rotting muffalo - but it tastes surprisingly good when cooked. Dies when exposed to light.
Base Stats
Building
- Light Radius
- 0.92
Ingestion
- Nutrition
- 0.5
Plant Stats
- Time to grow
- 40 days (73.85 days)
- Work to Harvest
- 200 ticks (3.33 secs)
- Min Fertility
- 1%
- Fertility Sensitivity
- 15%
- Min light to grow
- 0%
A small brown mushroom typically found in caves. It smells like an old, dirty rag pulled from the stomach of a rotting muffalo - but it is edible. Dies when exposed to light.
The term "edible" varies depending on the variation of RimWorld that you are playing. Without the Ideology DLC, fungus is the same as any other vegetable. However, with that DLC, fungus becomes either a loved or hated food substance. See raw fungus and Ideoligion Tunneler for more information.
A single glowstool[Of What Age?] provides a dim 28% light in orthogonally adjacent squares and 24% in diagonally adjacent, dropping into the teens at 2-3 squares and single-digits of light at 4 squares, none of which are enough to make any significant difference for your colonists. However, with multiple glowstools whose illumination (within 2 tiles) overlaps, those areas immediately jump to 50% light, which is enough to count as "lit" in those few tiles; often enough for a workbench or gather spot.
Once harvested, their glow disappears, so they are not a "movable" source of light.
Growing
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 77.33 | 73.85 | 69.67 | N/A |
Base Yield/day[2] | 0.26 | 0.27 | 0.29 | N/A |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.
Gallery
Version history
Version history
- 1.3.3066 - Nutrition increased from 0.35 -> 0.5