Difference between revisions of "Stun (psycast)"
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== Summary == | == Summary == | ||
− | + | As the name implies, the Stun psycast stuns a selected target for {{Ticks|{{P|Duration}}}}. This target must be in [[line of sight]] but can be any pawn including [[human]], [[animal]], or [[mechanoid]].{{Check Tag|Verify|Verify mechanoid}}{{Check Tag|Others?|Turrets, entities, any others}} The duration scales proportionally to the target's [[psychic sensitivity]] i.e. a pawn with 200% sensitivity would be stunned for {{Ticks|2*{{P|Duration}}}} while a pawn with 0% would be immune.{{Check Tag|Detail|0% prevent targeting or just have a duration of 0 seconds?}} | |
+ | |||
+ | When used on a {{Bad|−15}} Faction Relations when used on allies.{{Check Tag|Verify|Only?}} | ||
== Analysis == | == Analysis == |
Revision as of 07:15, 18 May 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Stun
Momentarily disrupt motor function in the target's brain, preventing any movement.
Base Stats
- Type
- Psycast
Ability
Stun is a level 1 psycast that momentarily stuns its target.
Acquisition
There are two ways to acquire the psycast Stun:
- Upon reaching psylink level 1, a random psycast of level 1 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 1 psycast.
- Stun can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary
As the name implies, the Stun psycast stuns a selected target for 180 ticks (3 secs). This target must be in line of sight but can be any pawn including human, animal, or mechanoid.[Verify][Others?] The duration scales proportionally to the target's psychic sensitivity i.e. a pawn with 200% sensitivity would be stunned for 360 ticks (6 secs) while a pawn with 0% would be immune.[Detail]
When used on a −15 Faction Relations when used on allies.[Verify]
Analysis
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
Best used to support a melee attacker against another. Help melee attackers close the distance to shooters. Peel melee attackers off ranged.
Version history
- Royalty DLC Release - Added.
- 1.1.2559 - Entropy cost increased from 10 to 12. Range decreased from 25 to 20.