Difference between revisions of "Noctol"

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m (type)
(noctols have two separate toxic resistances 1 for toxic buildup which is 50% and one for toxic environment which is 100% however seems the infobox only accepts one added both in case the template gets fixed, containment strength probably needs to be added as well)
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| min comfortable temperature = -60
 
| min comfortable temperature = -60
 
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| max comfortable temperature = 40
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| toxic environment resistance = 1
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| toxic resistance = 0.5
 
| flammability = 0.70
 
| flammability = 0.70
 
| basemeatamount = 70
 
| basemeatamount = 70

Revision as of 00:55, 25 September 2024

Noctol

Noctol

A large, chittering creature covered with an oily black carapace and armed with claws formed from bioferrite. While it is deadly in the dark, exposure to light irritates its eyes and flesh, slowing it down considerably.

Base Stats

Type
EntityAdvanced
Flammability
70%

Apparel

Armor - Sharp
28%
Armor - Blunt
18%

Pawn Stats

Move Speed
8 c/s
Body Size
1
Mass
60 kg
Filth Rate
1
Life Expectancy
25 years
Toxic Resistance
50%
Comfortable Temp Range
-60 °C – 40 °C (-76 °F – 104 °F)

Production

Meat Yield
70 twisted meat
Leather Yield
29 dread leather

The Noctol is an entity added by the Anomaly DLC that only appears during the unnatural darkness event.

Occurrence

Noctols attack during the Unnatural Darkness event until all Noctoliths are destroyed or the darkness disappears on its own. Also, damaging a noctolith triggers an attack wave of noctols once per noctolith.

Summary

Yield

A Noctol yields 3 bioferrite per day and 200W of power when hooked up to an electroharvester.

Analysis

Noctols spawn en-masse in dark areas around a Noctolith when it is attacked. While extremely fast and dangerous, they receive massive penalties of +15% pain, +200% melee cooldown, and -50% movement speed when exposed to light. Make sure you place torches, lamps, solar pinholes, and disruptor flares around noctoliths prior to attacking them.

Noctols are a good source of advanced anomaly research points since they're easier to contain and much less dangerous than chimeras or devourers so long as they're kept in well lit areas.

Trivia

  • The Noctol's name likely comes from the Latin word "noctis", meaning night.

Version history