Difference between revisions of "Plants"
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==Actual Growth Time== | ==Actual Growth Time== | ||
− | The Growth Time displayed in-game can tend to confuse a player into thinking a plant will be fully grown in | + | The Growth Time displayed in-game can tend to confuse a player into thinking a plant will be fully grown in X number of days.<br> |
Due to the various Growth Rate Factors (Fertility, Temperature, Light) and every plant's need to rest, the growDays or "Growth Time" listed in-game is not an accurate/intuitive representation of how long a plant actually takes to grow.<br> | Due to the various Growth Rate Factors (Fertility, Temperature, Light) and every plant's need to rest, the growDays or "Growth Time" listed in-game is not an accurate/intuitive representation of how long a plant actually takes to grow.<br> | ||
For example: A Raspberry Bush (3:growDays), on Soil (1:Fert), experiencing optimal temperature and light 100% of the time (1:Temp, 1:Light), will take approximately 5.45 actual in-game days to grow.<br> | For example: A Raspberry Bush (3:growDays), on Soil (1:Fert), experiencing optimal temperature and light 100% of the time (1:Temp, 1:Light), will take approximately 5.45 actual in-game days to grow.<br> | ||
+ | It is important to remember this when setting up your growing zones. | ||
==Lifespan== | ==Lifespan== |
Revision as of 07:50, 6 October 2016
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Plants come in varieties that are either cultivated or grow wild. Cultivated plants are planted by colonists in a growing zone or a hydroponics basin, mainly for food. Wild plants grow naturally throughout the map. Some wild plants spread themselves via seeds. Animals mostly graze on wild plants but will happily eat cultivated crops as well. As of version 0.14.1234 (15 July 2016) decorative plants are no longer good animal feed, due to reduced nutrition value.
Light Requirements
Plants need at least 50% light to grow. When a plant lacks light its info window indicates this with the text 'Needs light level: 50%'. At 50% light, plant growth rate starts to rise from 0% to 1%. A plant's growth rate increases by 2% for every 1% increase in light level beyond 50%. At 100% light the plant's growth rate finally reaches 100%. In areas that lack light, usually indoors with a hydroponics basin, a sun lamp provides 100% light. Plants will even grow at a modest 20% rate when lit by a standard lamp which provides 60% light.
Temperature Requirements
For normal growth rate, plants require temperature between 10C/50F and 41C/107F. Plant growth rate drops by 10% for each degree Celsius below 10C or above 41C. The plant's info window will show 'Out of ideal temperature range (growing at xx% of normal speed)'. Plants will not grow when the temperature falls below 0C/32F or rises above 59C/138F. The plant's info window will show 'Out of ideal temperature range (not growing)'. If the temperature drops below -10C/14F, it will either die or lose its leaves, depending on the type of plant. Leafless plants cannot grow, and will take a full day to regrow their leaves after the temperature rises back above -2C/29F.
Restings
All plants rest from hour 19 through hour 4, during that time the plants will not grow no matter the light level.
If you have sunlamp you can let your plant grow 14h not 24h.
Template:Clr
Actual Growth Time
The Growth Time displayed in-game can tend to confuse a player into thinking a plant will be fully grown in X number of days.
Due to the various Growth Rate Factors (Fertility, Temperature, Light) and every plant's need to rest, the growDays or "Growth Time" listed in-game is not an accurate/intuitive representation of how long a plant actually takes to grow.
For example: A Raspberry Bush (3:growDays), on Soil (1:Fert), experiencing optimal temperature and light 100% of the time (1:Temp, 1:Light), will take approximately 5.45 actual in-game days to grow.
It is important to remember this when setting up your growing zones.
Lifespan
The lifespan of a plant is calculated by simply multiplying the plant's growDays by its lifespanFraction.
Most vanilla plants have a default lifespanFraction of 3; Roses being the exception, with a lifespanFraction of 7.
Since plants only grow during certain hours, and growth rate varies greatly under different circumstances, it is possible for a plant to die before it reaches full maturity.
Domesticated Plants
Food Plants
Name | Beauty | Yield | Product | Growth Time | Fertility Factor | Marshy Soil/Gravel | Normal Soil | Mossy Soil | Rich Soil | Hydroponics
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