Difference between revisions of "Strawberry plant"
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Sowing strawberry plants requires a minimum [[Skills#Growing|growing skill]] of 5, but any colonist capable of [[Menus#Plant cut|plant cutting]] can harvest them. | Sowing strawberry plants requires a minimum [[Skills#Growing|growing skill]] of 5, but any colonist capable of [[Menus#Plant cut|plant cutting]] can harvest them. | ||
+ | ==Growing== | ||
+ | {{Grow Table}} | ||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Domesticated plants]] | [[Category:Domesticated plants]] |
Revision as of 03:01, 17 May 2021
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Strawberry plant
A low bush-like plant that yields fragile but delicious strawberries. While it isn't quite as productive calorie-for-calorie as other crops, strawberries are delicious even when raw.
Base Stats
- Type
- Plant – Cultivated
- HP
- 85
- Flammability
- 100%
Ingestion
- Nutrition
- 0.2
Plant Stats
- Time to grow
- 4.6 days (8.49 days)
- Work to Sow
- 170 ticks (2.83 secs)
- Work to Harvest
- 200 ticks (3.33 secs)
- Min Skill
- 5 Plants
- Min Fertility
- 70%
- Fertility Sensitivity
- 100%
- Min light to grow
- 50%
- sowTags
- Ground, Hydroponic
A strawberry plant is a leafy bush that grows large, fleshy red berries that can be planted in growing zones by your colonists. Unlike wild raspberry bushes, strawberry plants are completely removed when harvested and must be replanted to be harvested again. Strawberries are greatly affected by fertility of the soil, and as such, they are best suited to be grown in hydroponics basins, where their yield outperforms all other crops except rice. Unlike other foods that must be cooked to prevent the 'ate raw food' thought, berries can be eaten raw.
Sowing strawberry plants requires a minimum growing skill of 5, but any colonist capable of plant cutting can harvest them.
Growing
Ground Type | Gravel | Soil | Rich Soil | Hydroponics |
---|---|---|---|---|
Fertility (%) | 70 | 100 | 140 | 280 |
Real Grow Time (days)[1] | 12.13 | 8.49 | 6.06 | 3.03 |
Base Yield/day[2] | 0.66 | 0.94 | 1.32 | 2.64 |
- ↑ Actual days to grow, taking into account rest time.
- ↑ Per plant, assuming Crop Yield Multiplier of 1.0.
Note that Difficulty settings change the Crop Yield Multiplier.