Tuque

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Tuque

Tuque

"A soft, thick cap. Great for keeping warm in winter."

Base Stats

Type
Apparel
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Armor

"°C" can not be assigned to a declared number type with value -2.
Insulation - Cold
Expression error: Unrecognized punctuation character "&". °C (Expression error: Unrecognized punctuation character "&". °F)
"°C" can not be assigned to a declared number type with value 10.
Insulation - Heat
Expression error: Unrecognized punctuation character "&". °C (Expression error: Unrecognized punctuation character "&". °F)
"%" can not be assigned to a declared number type with value 3.
Armor - Sharp
3%%
"%" can not be assigned to a declared number type with value 3.
Armor - Blunt
3%%

Summary

Overview & Obtaining

Tuques are woolly caps worn in colder climates to protect the upper-head and ears from the bitter cold and wind chill from the likes of ice sheets and tundras. Tuques can be purchased, crafted, or stripped from Outlanders and Pirates. Unlike cowboy hats, tuques don't provide a social chat impact bonus.

Crafting

As a complicated garment, Tuques can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A tuque requires 25 of any fabric, and 25 seconds of work (1,500 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Conclusion & Comparison

The following table(s) will display how good a normal quality Tuque is at insulating when made from various materials... Tuques, like parkas, reduce the maximum comfortable temperature along with a significant improvement to minimum comfortable temperature, meaning they're mainly practical for extreme colds of those which can plummet below -30 Celsius in Winter (Ice Sheets, Tundras, extreme Boreal Forests). If you're in a less-cold biome, it's generally a better idea to go for cowboy hats instead as they won't penalise maximum temperature, and they're also more stylish.

Insulation Information

Keeps Warm
Minimum
Fabric Alpaca wool −300°C
Cloth −180°C
Devilstrand −200°C
Hyperweave −260°C
Megasloth wool −340°C
Muffalo wool −280°C
Synthread −220°C
Leather Bearskin −200°C
Birdskin −100°C
Bluefur −200°C
Camelhide −160°C
Chinchilla fur −300°C
Dog leather −140°C
Elephant leather −140°C
Foxfur −200°C
Heavy fur −300°C
Human leather −120°C
Lightleather −120°C
Lizardskin −120°C
Panthera fur −160°C
Patchleather −90°C
Plainleather −160°C
Rhinoceros leather −140°C
Thrumbofur −340°C
Wolfskin −240°C