Sterile tile
Sterile tiles with special cleanliness-enhancing properties. Extra-clean rooms improve outcomes in hospitals and research labs. This tile is very slow to build.
Base Stats
- Type
- Floor
- Market Value
- 24 [Note]
- Beauty
- 0
Building
- Size
- 1 × 1
- Placeable
- Yes
- Move Speed Factor
- 100%
Creation
- Work To Make
- 1,600 ticks (26.67 secs)
- Resources to make
- 3 + 12
Sterile tile is one of the floors that you can construct. It has the highest cleanliness stat of 0.6.
Sterile tiles decrease the probability of infection in a hospital and the probability of food poisoning in a kitchen. Since Research is also affected by room cleanliness, research will gain a slight bonus if done in a room with sterile tile.
Requires Construction level 6 and Electricity > Sterile materials researched to build.
Acquisition
Constructing gold tiles requires Sterile materials to be researched. Each tile requires 12 silver, 3 steel and a construction skill of 6.
Version history
- Floors
- Burned floors (Carpet, Straw matting, Wood floor, Bioferrite plate) • Concrete • Flagstones (Sandstone, Granite, Limestone, Slate, Marble) • Gold tile • Paved tile • Silver tile • Steel tile • Sterile tile • Straw matting • Wood floor • Fungal gravel • Hex tile • Spikecore plates • Totemic boards
- (research)
- Carpet • Stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Fine carpets • Fine stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Hex carpet • Mindbend carpet • Morbid carpet • Morbid stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Spikecore stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Totemic stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Bioferrite plate
- Floor coverings
- Animalist slab (Medium, Broad) • Morbid slab (Medium, Broad) • Rustic rug (Medium, Broad) • Spikecore floor-star (Medium, Broad) • Totemic slab (Medium, Broad)
- Related
- Bridge • Smooth stone • Void metal