Green carpet
Naturalistic-feeling green carpet. Earth tones, dude.
Base Stats
- Type
- Floor
- Market Value
- 13
- Beauty
- 2
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Move Speed Factor
- 100%
Creation
- Work To Make
- 800 ticks (13.33 secs)
- Resources to make
- 7
One of the floors that you can construct. One of the five different colored carpets available in the game.
Acquisition
Constructing green carpet requires Carpet making to be researched. Each tile requires 7 cloth.
Analysis
Carpet can be particularly useful in the desert where wood is hard to come by or when you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you don't have the time to spare or the skill to smooth floors, it's a nice substitute. Players also use this to color code rooms, for their own benefit.
Trivia
The description is a reference to the sterotypical "hippy" speach pattern.
- Floors
- Burned floors (Carpet, Straw matting, Wood floor, Bioferrite plate) • Concrete • Flagstones (Sandstone, Granite, Limestone, Slate, Marble) • Gold tile • Paved tile • Silver tile • Steel tile • Sterile tile • Straw matting • Wood floor • Fungal gravel • Hex tile • Spikecore plates • Totemic boards
- (research)
- Carpet • Stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Fine carpets • Fine stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Hex carpet • Mindbend carpet • Morbid carpet • Morbid stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Spikecore stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Totemic stone tiles (Sandstone, Granite, Limestone, Slate, Marble) • Bioferrite plate
- Floor coverings
- Animalist slab (Medium, Broad) • Morbid slab (Medium, Broad) • Rustic rug (Medium, Broad) • Spikecore floor-star (Medium, Broad) • Totemic slab (Medium, Broad)
- Related
- Bridge • Smooth stone • Void metal