Stun (psycast)
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Stun
Momentarily disrupt motor function in the target's brain, preventing any movement.
Base Stats
- Type
- Psycast
Ability
Stun is a level 1 psycast that momentarily stuns its target.
Acquisition
There are two ways to acquire the psycast Stun:
- Upon reaching psylink level 1, a random psycast of level 1 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 1 psycast.
- Stun can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary
As the name implies, the Stun psycast stuns a selected target for 180 ticks (3 secs). This target must be in line of sight but can be any pawn including human, animal, or mechanoid.[Verify][Others?] The duration scales proportionally to the target's psychic sensitivity i.e. a pawn with 200% sensitivity would be stunned for 360 ticks (6 secs) while a pawn with 0% would be immune.[Detail]
When used on a −15 Faction Relations when used on allies.[Verify]
Analysis
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
Best used to support a melee attacker against another. Help melee attackers close the distance to shooters. Peel melee attackers off ranged.
Version history
- Royalty DLC Release - Added.
- 1.1.2559 - Entropy cost increased from 10 to 12. Range decreased from 25 to 20.