Beauty
Beauty refers to one of the following, depending on context.
- Environmental beauty
- Perceived beauty
- Beauty meter
- Physical beauty
Environmental beauty
Environmental beauty is the numeric value, a positive or negative integer; or zero, assigned to each map tile based on the sum physical beauty of everything in that tile.
Perceived beauty
Perceived beauty is what a colonist sees of the environmental beauty. Perceived beauty is calculated as the average of the environmental beauty of the visible tiles in an 8-tile radius from the colonist's position.
The icon for Show Beauty tool is located above the Overview button. The Beauty Tool is used to show the environmental beauty. The perceived beauty is shown in a larger font beside the mouse pointer.
Beauty meter
The beauty meter is found in a colonist's Needs tab and is impacted by the colonist's perceived beauty. Perceived beauty is indicated by a small white arrow below the meter. The beauty meter has certain thresholds that trigger one of six certain thoughts to indicate the colonist's opinion of their surroundings.
Physical beauty
Physical beauty is a stat of certain objects such as sculptures, structures, and plants. Items with a quality receive a modifier to their base beauty.
(note, the quality modifier table is obsolete (shoddy and superior quality have been removed), and so it is likely that the values in the table are outdated. this is due to be corrected)
Quality | Beauty Modifier |
---|---|
Awful | -0.1 |
Shoddy | 0.1 |
Poor | 0.5 |
Normal | 1 |
Good | 1.5 |
Superior | 2 |
Excellent | 3.5 |
Masterwork | 5 |
Legendary | 10 |
"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Beauty is a stat: How enjoyable an object is to be around and look at. Its minimum allowed value is -1000. Its maximum allowed value is 1000. Its default value is 0.