Turret pack
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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Turret pack
A wearable pack that allows the user to deploy a battery-powered turret. The pack contains a propulsion device, letting the user launch the turret a short distance. These turrets are effective for flanking and distracting enemies. However, the turret's limited AI can't be directly controlled, so it can cause friendly fire incidents. The turret battery lasts for several hours.
Base Stats
- Tech Level
- Industrial
- Mass
- 3 kg
- Flammability
- 60%
Apparel
- Coverage
- Waist
- Layer
- Belt
Creation
- Work To Make
- 10,000 ticks (2.78 mins)
- Work Speed Stat
- General Labor Speed
- defName
- Apparel_PackTurret
- thingCategories
- ApparelUtility
- tradeTags
- Clothing
The turret pack is a single-use accessory added by Anomaly DLC. It allows the user to deploy a small, short lived turret to fight your enemies.
Acquisition
Turret packs can be crafted at a machining table once the turret pack research project has been completed. Each requires 70 Steel, 2 Components and 10,000 ticks (2.78 mins) of work modified by the general labor speed of the crafter.
Summary
Maybe integrate into infobox <warmupTime>1.0</warmupTime>
<range>22.9</range>
Analysis
Graphs
This page has been suggested for recoding. Reason: Verify tactical turret shooting accuracy is 96%. You can help RimWorld Wiki by improving it. |
True DPS over Range |
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Version history
- Anomaly DLC Release - Added.