Grass

From RimWorld Wiki
Revision as of 21:56, 6 October 2021 by Cheldra (talk | contribs) (sowTags: Ground -> -; path cost: 30 -> -; beauty outdoors: - -> 1; livesin_temperateforest: - -> 5; livesin_borealforest: - -> 9; livesin_tundra: - -> 3.6; livesin_aridshrubland: - -> 7; livesin_desert: - -> 6; livesin_extremedesert: - -> 6; livesin_tropicalrainforest: - -> 3;)
Jump to navigation Jump to search

Grass

Wild grass. Grows anywhere there is a little light and minimally fertile ground.

Base Stats

Type
PlantWild
Beauty
0 (1)
HP
85
Flammability
130%

Ingestion

Nutrition
0.5

Plant Stats

Time to grow
2.5 days (4.62 days)
Work to Harvest
40 ticks (0.67 secs)
Min Fertility
5%
Fertility Sensitivity
30%
Min light to grow
50%

Wild grass. Can be found in biomes. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the cut plants command in the architect tab. Builders automatically remove grass when building.

Version History

  • 1.3.3066 - Reduced grass nutrition from 0.7 to 0.5