Foam turret

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Foam turret

Foam turret

An activatable turret for extinguishing fires. The turret stands idle until someone approaches and activates it, after which it will automatically spray large amounts of firefoam on any flames in sight.

Base Stats

Type
BuildingSecurity
Mass
8 kg
Beauty
-20
HP
100
Flammability
70%
Path Cost
50

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light
Power
-80 W

Ranged Combat

Mode
Burst
Damage
0 dmg
Armor penetration
0%
Cooldown
3,600 ticks (1 min)
Range
19.9 tile(s)
Accuracy
100% - 100% - 100% - 100%
Velocity
27 (m/s)
Burst Count
41 (per burst)
Burst Ticks
ticks (0.03 secs)
(1800 RPM)
DPS
0
Stopping power
0

Creation

Required Research
Foam turret
Skill Required
Construction 5
Work To Make
1,800 ticks (30 secs)
Stuff Tags
Metallic
Resources to make
Stuff 30 + Steel 70 + Component 3 + Chemfuel 140
Deconstruct yield
Stuff 15 + Steel 35 + Component 1 - 2 + Chemfuel 70
Destroy yield
Stuff 7 - 8 + Steel 17 - 18 + Component 0 - 1 + Chemfuel 35

Foam turrets are security turrets that fire firefoam at nearby fires when activated by a pawn.

Acquisition[edit]

Foam turrets can be constructed once the foam turret research project has been completed. Each requires Stuff 30 Stuff (Metallic, 300 for SMVs), Steel 70 Steel, Component 3 Components, Chemfuel 140 Chemfuel, 1,800 ticks (30 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 5.

Summary[edit]

Analysis[edit]

Version history[edit]