Hunter pack
Hunter pack
A wearable pack that deploys a hunter drone. The drone will close with the target and detonate when it is within range.
Base Stats
- Tech Level
- Industrial
- Mass
- 3 kg
- Beauty
- -3
- HP
- 100
- Flammability
- 60%
Apparel
- Clothing For Nudity
- False
- Coverage
- Waist
- Layer
- Utility
- Lifestage
- Adult
- Equip Delay
- 120 ticks (2 secs)
Ranged Combat
- Warm-Up
- 60 ticks (1 sec)
- Range
- 21 tile(s)
Creation
- Required Research
- Hunter drone
- Skill Required
- Crafting 6
- Work To Make
- 10,020 ticks (2.78 mins)
- Work Speed Stat
- General Labor Speed
- defName
- Hunter_pack_capsule
- thingCategories
- ApparelUtility
- thingSetMakerTags
- RewardStandardLowFreq
- tradeTags
- Clothing
Hunter packs are one-time use utility item in the Odyssey DLC. A colonist can use hunter packs to launch an allied Hunter drone in a 21-tile range.
Acquisition[edit]
Hunter packs can be crafted at a machining table once the Hunter drone research project has been completed. Each requires
60 Steel,
40 Chemfuel,
2 Components, 10,020 ticks (2.78 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 6.
Summary[edit]
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When equipped, a hunter pack is worn in the waist utility slot. Pawns that are incapable of violence can equip, but not use, the pack. It can be manually activated by the player[NPC use?] to target a tile within 21 tiles and within line of sight.
After a 60 ticks (1 sec) warm-up, a hunter drone will be thrown towards the target tile. The warmup time before launch is affected by the Aiming Time stat of the wearer and that the drone acts as a projectile until it lands and therefore has travel time. Once it lands, it becomes a normal hunter drone allied to the wearer's faction, and uses the same AI. For further information about the behavior and capabilities of the drone once active, see the hunter drone page. The hunter drone is powered by a 5 hour battery that lasts 12,500 ticks (3.47 mins), after which it will shut down and leave a dead hunter drone that can be scrapped at a machining table.
The pack has a single use and cannot be recharged or reloaded - once the drone is launched, the pack disappears completely and no resources can be salvaged from it.
Like all utility items, a hunter pack is treated largely like any piece of apparel, however some exceptions exist. Utility items are worn on the waist and are mutually exclusive only with each other, regardless of the layer or coverage of other apparel worn. Additionally, utility items never become tainted, deteriorate from being worn, or inflict a worn-out or tattered mood debuff when damaged.
Analysis[edit]
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Version history[edit]
- Odyssey DLC Release - Added.
