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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Deconstruct + (Automate lists)
- Equip Delay + (Automate table)
- Toxic Environment Resistance + (Check that every psge has the correct tox environment resistance set, then automate a collapsable (default to collapsed) table of the default tox environment resists. There's getting to be too many to describe in normal text body.)
- Toxic Resistance + (Check that every psge has the correct tox resistance set, then automate a collapsable (default to collapsed) table of the default tox resists. There's getting to be too many to describe in normal text body.)
- Template:Heal Option Table + (Clarify scaria infection vs scaria)
- Template:STDT/doc + (Coherent list of what color is used for what types of things and update templates accordingly)
- Template:STDT + (Coherent list of what color is used for what types of things and update templates accordingly)
- Template:Psychic Sensitivity Quality Table + (Colors)
- Wallraise + (Consider adding non-property setting infobox for the raised wall.)
- Ideoligion + (Convert mood descriptions to [[Template: Thought]]. <b style="color: red;">DO NOT</b> convert without adequate detail to fully utilize the template, including max stack count, duration etc.)
- Template:Weapon Time + (Cooldown table sort broken)
- Shard animal pulser + (Depending on how closely this duplicates the effects of the Core animal pulser, it might be best to transclude a section of that page or templatize)
- Template:Faction Xenotype Table + (Displays "Non Odyssey DLC" stat for baseliners on traders guild but obviously that never occurs)
- Maximum Comfortable Temperature + (Effective maximum, see Min comfy temp for example, and add to Stat template)
- Template:Xenotype Faction Table + (Horax cult, but needs icon for them)
- Template:Stat + (If lable and name arent the same, display explanatory text as to the in game name)
- Template:Weapon Iterated DPS Chart + (If we add a simple multiplier to the initial parameters and send it down the line to the iterator, we can see the effect of aiming Time and ranged cool down factor)
- Template:Containment Note + (Incomplete)
- Template:Key/doc + (It'd be really nice if the template actually supported the console options it claims too, specifically the ones added by [[Console edition]] and steam deck too.)
- Template:Key + (It'd be really nice if the template actually supported the console options it claims too, specifically the ones added by [[Console edition]] and steam deck too.)
- Ideology Min-Maxing + (Links to the topics being talked about would make this a lot easier to parse without having to duplicate content - the rows precepts and memes and roles can be linked to directly)
- Drones + (Needs a pawnkind table)
- Template:MainPageNav + (Not dark mode friendly - some potential in turning it into a wikitable using header text cells as that draws colors from the skins, but needs development)
- RimWorld Wiki:Admin noticeboard + (Not properly integrated or accessible from the rest of the wiki and thus of limited use. More work is likely needed)
- Biomes + (Odyssey flora and fauna need to be rewritten to use appropriate templates)
- Fleshbeasts + (Pawnkind table, see [[Insectoids#Pawns]] and [[Mechanoid hive#Pawns]] for example)
- Template:Hediffs Nav/Core/Drugs + (Pink is unreadable on darkmode)
- Template:Wall Mount Note + (Roll out to relevant pages)
- Template:Xenotype genes table + (Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]])
- Template:Xenotype genes table/doc + (Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]])